124 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			124 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2020 Snipeye
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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enum uno_keycode
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{
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  UNO = SAFE_RANGE
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};
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static uint16_t pressTimer = 0xFFFF;
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#define CUSTOM_LONGPRESS 150
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#define CUSTOM_LONGERPRESS 750
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#define CUSTOM_STRING "I can put a whole buncha text in here and type it all with a single keypress."
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#define RESET_LENGTH 3000
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const uint8_t PROGMEM RGBLED_RAINBOW_MOOD_INTERVALS[] = { 10, 25, 50 };
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char stringToSend[2] = "a";
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char maxLetter = 'z';
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uint8_t presetCounter = 0;
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#define COUNTER X_A
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enum encoder_names {
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	_ENCODER,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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      [0] = LAYOUT(
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            UNO
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          )
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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	switch (keycode) {
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		case UNO:
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            if (record->event.pressed) {
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                pressTimer = timer_read();
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            } else {
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                uint16_t timeElapsed = timer_elapsed(pressTimer);
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                switch (presetCounter) {
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                    case 0:
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                        SEND_STRING(SS_LCMD("n"));
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                    break;
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                    case 1:
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                        SEND_STRING("Hello!");
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                    break;
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                    case 2:
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                        SEND_STRING("\n\nI am uno!");
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                    break;
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                    case 3:
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                        SEND_STRING("\n\nI can do all sorts of useless things!");
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                    break;
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                    case 4:
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                        SEND_STRING("\n\nAnd I have a built-in RGB LED!\n\n\n");
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                        rgblight_sethsv_noeeprom(255, 255, 255);
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                        rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_MOOD);
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                    break;
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                    default:
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                        if (timeElapsed < CUSTOM_LONGPRESS) {
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                            // Normal press.  We're going to send the current letter and increment the counter.
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                            SEND_STRING(SS_TAP(X_BSPACE));
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                            send_string(stringToSend);
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                            stringToSend[0]++;
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                            if (stringToSend[0] > maxLetter) {
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                                stringToSend[0] = 'a';
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                            }
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                        } else if (timeElapsed < CUSTOM_LONGERPRESS) {
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                            // Long press, confirm the current letter, reset counter
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                            stringToSend[0] = 'a';
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                            send_string(stringToSend);
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                        } else if (timeElapsed < RESET_LENGTH) {
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                            // Longer press, display macro.
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                            SEND_STRING(CUSTOM_STRING);
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                        } else {
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                            reset_keyboard();
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                        }
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                        presetCounter--;
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                    break;
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                }
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                presetCounter++;
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            }
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        break;
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    }
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    return false;
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}
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void keyboard_post_init_user(void) {
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    rgblight_enable_noeeprom();
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    rgblight_sethsv_noeeprom(0, 0, 0);
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    rgblight_mode(1);
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    // Uncomment to enable rainbow mode when plugged in.
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    // Otherwise, the LED will be revealed after a few keypresses.
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    //rgblight_sethsv_noeeprom(255, 255, 255);
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    //rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_MOOD);
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    if (index == _ENCODER) { /* First encoder */
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        if (clockwise) {
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            tap_code(KC_A);
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        } else {
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            tap_code(KC_B);
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        }
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		return false;
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    }
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	return true;
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}
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