89 lines
3.2 KiB
C
89 lines
3.2 KiB
C
/*
|
|
Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "config_common.h"
|
|
|
|
/* key matrix size */
|
|
#define MATRIX_ROWS 9
|
|
#define MATRIX_COLS 11
|
|
|
|
/*
|
|
* Keyboard Matrix Assignments
|
|
*
|
|
* Change this to how you wired your keyboard
|
|
* COLS: AVR pins used for columns, left to right
|
|
* ROWS: AVR pins used for rows, top to bottom
|
|
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
|
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
|
*
|
|
* The matrix description in the vendor-supplied JSON file for kbfirmware.com
|
|
* had 9 columns:
|
|
* { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
|
|
* and 12 rows:
|
|
* { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, F6, F7 }
|
|
* However, the row 6 was completely empty, and the pin F0 was not actually
|
|
* routed anywhere on the PCB, therefore this row was removed to save some
|
|
* resources (the EEPROM space for dynamic keymaps is especially scarce).
|
|
*
|
|
* After doing the above change, the matrix was transposed (rows and columns
|
|
* were swapped), because a matrix with the COL2ROW layout can be scanned much
|
|
* more efficiently than a matrix with the ROW2COL layout (depending on various
|
|
* optimizations, the difference in scan rate can be over 2 times). Because of
|
|
* this, the "columns" in the matrix layout now mostly correspond to physical
|
|
* rows, and the "rows" have mostly vertical physical orientation.
|
|
*/
|
|
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
|
|
#define MATRIX_COL_PINS { B7, B3, B2, B1, B0, E6, F1, F4, F5, F6, F7 }
|
|
|
|
#define DIODE_DIRECTION COL2ROW
|
|
|
|
#ifdef BACKLIGHT_ENABLE
|
|
#define BACKLIGHT_PIN B6
|
|
#define BACKLIGHT_BREATHING
|
|
#define BACKLIGHT_LEVELS 3
|
|
#endif
|
|
|
|
#define LED_CAPS_LOCK_PIN C7
|
|
#define LED_PIN_ON_STATE 0
|
|
|
|
#define RGB_DI_PIN E2
|
|
#ifdef RGB_DI_PIN
|
|
#define RGBLED_NUM 20 /* 16 underglow LEDs, 4 top LEDs */
|
|
#define RGBLIGHT_HUE_STEP 8
|
|
#define RGBLIGHT_SAT_STEP 8
|
|
#define RGBLIGHT_VAL_STEP 8
|
|
#define RGBLIGHT_LIMIT_VAL 180 /* The maximum brightness level */
|
|
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
|
|
|
#define RGBLIGHT_EFFECT_ALTERNATING
|
|
#define RGBLIGHT_EFFECT_BREATHING
|
|
#define RGBLIGHT_EFFECT_CHRISTMAS
|
|
#define RGBLIGHT_EFFECT_KNIGHT
|
|
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
|
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
|
#define RGBLIGHT_EFFECT_RGB_TEST
|
|
#define RGBLIGHT_EFFECT_SNAKE
|
|
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
|
#define RGBLIGHT_EFFECT_TWINKLE
|
|
#endif
|
|
|
|
/* Bootmagic Lite key configuration: use the Esc key */
|
|
#define BOOTMAGIC_LITE_ROW 0
|
|
#define BOOTMAGIC_LITE_COLUMN 5
|