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			52 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2021 Richard Snijder
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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 *
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 * The first section contains all of the arguments representing the physical
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 * layout of the board and position of the keys.
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 *
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 * The second converts the arguments into a two-dimensional array which
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 * represents the switch matrix.
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 */
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#define LAYOUT_ortho_4x4( \
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  K00, K01, K02, K03, \
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  K10, K11, K12, K13, \
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  K20, K21, K22, K23, \
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  K30, K31, K32, K33  \
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) { \
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  { K00, K01, K02, K03 }, \
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  { K10, K11, K12, K13 }, \
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  { K20, K21, K22, K23 }, \
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  { K30, K31, K32, K33 }  \
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}
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#define LAYOUT_numpad_4x4( \
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  K00, K01, K02, K03, \
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  K10, K11, K12,      \
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  K20, K21, K22, K23, \
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     K31,   K32      \
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) { \
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    { K00,   K01, K02, K03 }, \
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    { K10,   K11, K12, KC_NO }, \
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    { K20,   K21, K22, K23 }, \
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    { KC_NO, K31, K32, KC_NO }  \
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}
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