* [Keyboard] Initial Keybage/RadPad firmware * [Keyboard] RadPad apply pull request feedback - Change `LAYOUT_***_Encoders` to `LAYOUT_***_encoders` in <keyboard>.h - Remove bootloader comments and unnecessary build options from rules.mk - Use `LTO_ENABLE` - Remove empty config.h from default keymap - Remove trailing ` \` from keymap * [Keyboard] RadPad fix info.json - Change `LAYOUT_***_Encoders` to `LAYOUT_***_encoders` in info.json * [Keyboard] Add host LED status to OLED display * [Keyboard] Use LAYOUT_4x4_encoders, not LAYOUT * [Keyboard] Use LAYOUT_4x4_encoders, not LAYOUT * [Keyboard] Remove DESCRIPTION from config.h
		
			
				
	
	
		
			88 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2020 Brandon Schlack
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include "quantum.h"
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#define XXX KC_NO
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/* This is a shortcut to help you visually see your layout.
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 *
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 * The first section contains all of the arguments representing the physical
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 * layout of the board and position of the keys.
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 *
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 * The second converts the arguments into a two-dimensional array which
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 * represents the switch matrix.
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 */
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#define LAYOUT_4x4_encoders( \
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    k00,           k03, \
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    k10, k11, k12, k13, \
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    k20, k21, k22, k23, \
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    k30, k31, k32, k33, \
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    k40, k41, k42, k43  \
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) \
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{ \
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    { k00, XXX, XXX, k03 }, \
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    { k10, k11, k12, k13 }, \
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    { k20, k21, k22, k23 }, \
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    { k30, k31, k32, k33 }, \
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    { k40, k41, k42, k43 }  \
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}
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#define LAYOUT_4x3_encoders( \
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    k00,           k03, \
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    k10, k11, k12, k13, \
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    k20, k21, k22, k23, \
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    k30, k31, k32, k33 \
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) \
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{ \
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    { k00, XXX, XXX, k03 }, \
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    { k10, k11, k12, k13 }, \
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    { k20, k21, k22, k23 }, \
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    { k30, k31, k32, k33 }, \
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    { XXX, XXX, XXX, XXX }  \
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}
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#define LAYOUT_3x4_encoders( \
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    k01,      k03, \
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    k11, k12, k13, \
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    k21, k22, k23, \
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    k31, k32, k33, \
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    k41, k42, k43  \
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) \
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{ \
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    { XXX, k01, XXX, k03 }, \
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    { XXX, k11, k12, k13 }, \
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    { XXX, k21, k22, k23 }, \
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    { XXX, k31, k32, k33 }, \
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    { XXX, k41, k42, k43 }  \
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}
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#define LAYOUT_3x3_encoders( \
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    k01,      k03, \
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    k11, k12, k13, \
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    k21, k22, k23, \
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    k31, k32, k33  \
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) \
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{ \
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    { XXX, k01, XXX, k03 }, \
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    { XXX, k11, k12, k13 }, \
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    { XXX, k21, k22, k23 }, \
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    { XXX, k31, k32, k33 }, \
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    { XXX, XXX, XXX, XXX }  \
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}
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