qmk-firmware/keyboards/gorthage_truck
Ryan c6f1b594a2
Remove legacy keycodes, part 2 (#18660)
* `KC_SYSREQ` -> `KC_SYRQ`

And one `KC_ALT_ERASE` -> `KC_ERAS`

* `KC_NONUS_BSLASH` -> `KC_NUBS`

* `KC_NUMLOCK` -> `KC_NUM`

* `KC_CLCK` -> `KC_CAPS`

* `KC_SCROLLLOCK` -> `KC_SCRL`

* `KC_LBRACKET` -> `KC_LBRC`

* `KC_RBRACKET` -> `KC_RBRC`

* `KC_CAPSLOCK` -> `KC_CAPS`
2022-10-10 20:06:26 +01:00
..
keymaps Remove legacy keycodes, part 2 (#18660) 2022-10-10 20:06:26 +01:00
config.h Remove UNUSED_PINS (#17931) 2022-08-06 23:23:35 +10:00
gorthage_truck.c
gorthage_truck.h
info.json Move keyboard USB IDs and strings to data driven: G (#17818) 2022-07-27 20:19:09 +01:00
readme.md
rules.mk Tidy up NKRO_ENABLE rules (#15382) 2021-12-09 16:05:44 +11:00

gorthage_truck

This PCB is a drop-in ortholinear replacement for the Garbage Truck keyboard case. It supports 2x3u split bars, 7u, or 10u.

Make example for this keyboard (after setting up your build environment):

make gorthage_truck:default

Flashing example for this keyboard:

make gorthage_truck:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

To reset the board, you will want to short the pad labeled RESET1 on the back (near the MCU).