qmk-firmware/keyboards/keysofkings/twokey/keymaps/default/keymap.c
Keys of Kings 76bc235508
[Keyboard] Add keysofkings folder and twokey keyboard (#10754)
* Add keysofkings folder and twokey keyboard

* Update readme.md

* Update readme.md

* Update config.h

* Update config.h

* Update keymap.c

* Update twokey.c

* Update twokey.h

* Update keyboards/keysofkings/twokey/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keysofkings/twokey/readme.md

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keysofkings/twokey/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keysofkings/twokey/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keysofkings/twokey/readme.md

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update info.json

* Update keymap.c

* Update keyboards/keysofkings/twokey/info.json

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-11-01 10:53:17 -08:00

80 lines
1.6 KiB
C

/* Copyright 2020 Keys of Kings
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
LT(1, KC_MUTE),
LT(4, KC_MPLY), LT(7, KC_MNXT)),
LAYOUT(
KC_TRNS,
TO(2), TO(3)),
LAYOUT(
TO(0),
RGB_TOG, RGB_MOD),
LAYOUT(
TO(0),
RGB_VAI, RGB_VAD),
LAYOUT(
TO(0),
RGB_HUI, RGB_HUD),
LAYOUT(
TO(5),
KC_TRNS, TO(6)),
LAYOUT(
TO(0),
RGB_SAI, RGB_SAD),
LAYOUT(
TO(8),
TO(9), KC_TRNS),
LAYOUT(
TO(0),
CK_TOGG, MU_TOG),
LAYOUT(
TO(0),
RESET, EEPROM_RESET),
};
void matrix_init_user(void) {
debug_config.matrix = 1;
debug_config.keyboard = 1;
debug_config.enable = 1;
}
void encoder_update_user(int8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLD);
} else {
tap_code(KC_VOLU);
}
# ifdef AUDIO_CLICKY
clockwise ? clicky_freq_up() : clicky_freq_down();
# endif
}
}