* RGB Matrix overhaul Breakout of animations to separate files Integration of optimized int based math lib Overhaul of rgb_matrix.c and animations for performance * Updating effect function api for future extensions * Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary * Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
		
			
				
	
	
		
			27 lines
		
	
	
		
			755 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			755 B
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
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extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
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extern rgb_config_t rgb_matrix_config;
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// alphas = color1, mods = color2
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bool rgb_matrix_alphas_mods(effect_params_t* params) {
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  RGB_MATRIX_USE_LIMITS(led_min, led_max);
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  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
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  RGB rgb1 = hsv_to_rgb(hsv);
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  hsv.h += rgb_matrix_config.speed;
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  RGB rgb2 = hsv_to_rgb(hsv);
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  for (uint8_t i = led_min; i < led_max; i++) {
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    if (g_rgb_leds[i].modifier) {
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      rgb_matrix_set_color(i, rgb2.r, rgb2.g, rgb2.b);
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    } else {
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      rgb_matrix_set_color(i, rgb1.r, rgb1.g, rgb1.b);
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    }
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  }
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  return led_max < DRIVER_LED_TOTAL;
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}
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#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
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