* handwired/gamenum: refactor - layout macro KEYMAP renamed to LAYOUT - white space changes for alignment - default keymap - now uses #include QMK_KEYBOARD_H - updated layout macro names - white space changes (for readability) * handwired/gamenum: Configurator support * handwired/gamenum: readme cleanup - renamed file to lowercase - updated to match current QMK template more closely - edits to reflect the other changes in this PR
		
			
				
	
	
		
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			365 B
		
	
	
	
		
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			22 lines
		
	
	
		
			365 B
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef GAMENUM_H
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| #define GAMENUM_H
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| 
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| #include "quantum.h"
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| 
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| #define LAYOUT( \
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| 	k00, k01, k02, k03, \
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| 	k10, k11, k12, k13, \
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| 	k20, k21, k22,      \
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| 	k30, k31, k32,      \
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| 	     k41, k42, k43  \
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| ) \
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| { \
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| 	{ k00,   k01, k02, k03   }, \
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| 	{ k10,   k11, k12, k13   }, \
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| 	{ k20,   k21, k22, KC_NO }, \
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| 	{ k30,   k31, k32, KC_NO }, \
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| 	{ KC_NO, k41, k42, k43   }  \
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| }
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| 
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| #endif
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