* added combos * minor adjustments, added combos * Add second encoder, add modifiers to encoders Added a skeleton for the possibily having a second encoder. Added 9 modifiers for the first rotary encoder: - None General navigation. Page up/down - SHIFT Fast navigation. Home/end - CTRL Vertical navigation. Up/down - CTRL+SHIFT Horizontal navigation. Left/right - ALT Audio volume control. - GUI Browser navigation(windows). Forward/backward - ALT+SHIFT Form navigation. Tab up/down - ALT+CTRL Media control. (Play|pause)/mute - HYPER Media navigation. Next/prev track Key codes are stored in `uint16_t encoder_actions[2][9]` * Add second encoder, add modifiers to encoders Added a skeleton for the possibily having a second encoder. Added 9 modifiers for the first rotary encoder: - None General navigation. Page up/down - SHIFT Fast navigation. Home/end - CTRL Vertical navigation. Up/down - CTRL+SHIFT Horizontal navigation. Left/right - ALT Audio volume control. - GUI Browser navigation(windows). Forward/backward - ALT+SHIFT Form navigation. Tab up/down - ALT+CTRL Media control. (Play|pause)/mute - HYPER Media navigation. Next/prev track Key codes are stored in `uint16_t encoder_actions[2][9]` * Clean up; added combos Combos: - CV: Copy - XC: Cut - ZV: Paste - QP: KC_SLEEP * Fix LEADER_DICTIONARY to be more useful * Add documentation * Minor fixes * Raise TAPPING_TERM * testing * Rearrange modifiers * Fix kc being stored in uint8 instead of uint16 * Update documentation * Clean up * Remove excess comments * Put encoder_actions in progmem
		
			
				
	
	
		
			91 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#ifdef AUDIO_ENABLE
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  #define AUDIO_CLICKY
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  #define STARTUP_SONG SONG(RICK_ROLL)
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  #define GOODBYE_SONG SONG(SONIC_RING)
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  #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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                                    SONG(COLEMAK_SOUND), \
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                                    SONG(DVORAK_SOUND), \
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                                    SONG(OVERWATCH_THEME) \
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                                  }
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  #define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
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  // #ifdef RGBLIGHT_ENABLE
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  // #define NO_MUSIC_MODE
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  // #endif //RGBLIGHT_ENABLE/
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  // #ifndef __arm__
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  //   #undef  NOTE_REST
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  //   #define NOTE_REST         1.00f
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  // #endif // !__arm__
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  #define UNICODE_SONG_OSX SONG(RICK_ROLL)
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  #define UNICODE_SONG_LNX SONG(RICK_ROLL)
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  #define UNICODE_SONG_WIN SONG(RICK_ROLL)
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  #define UNICODE_SONG_BSD SONG(RICK_ROLL)
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  #define UNICODE_SONG_WINC SONG(RICK_ROLL)
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#endif // !AUDIO_ENABLE
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#ifdef RGBLIGHT_ENABLE
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  #define RGBLIGHT_SLEEP
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  #undef RGBLIGHT_ANIMATIONS
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  #define RGBLIGHT_EFFECT_BREATHING
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  #define RGBLIGHT_EFFECT_SNAKE
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  #define RGBLIGHT_EFFECT_KNIGHT
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#endif // !RGBLIGHT_ENABLE
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#ifndef ONESHOT_TAP_TOGGLE
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  #define ONESHOT_TAP_TOGGLE 2
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#endif // !ONESHOT_TAP_TOGGLE
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#ifndef ONESHOT_TIMEOUT
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  #define ONESHOT_TIMEOUT 3000
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#endif// !ONESHOT_TIMEOUT
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#ifndef QMK_KEYS_PER_SCAN
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  #define QMK_KEYS_PER_SCAN 4
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#endif // !QMK_KEYS_PER_SCAN
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#if defined(LEADER_ENABLE)
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  #define LEADER_PER_KEY_TIMING
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  #define LEADER_TIMEOUT 250
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#endif // !LEADER_ENABLE 
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#if defined(COMBO_ENABLE)
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  #define COMBO_COUNT 4
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  #define COMBO_TERM 150
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#endif // !COMBO_ENABLE 
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#if defined(NKRO_ENABLE)
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  #define FORCE_NKRO
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#endif // !NKRO_ENABLE
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// this makes it possible to do rolling combos (zx) with keys that
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// convert to other keys on hold (z becomes ctrl when you hold it,
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// and when this option isn't enabled, z rapidly followed by x
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// actually sends Ctrl-x. That's bad.)
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#define IGNORE_MOD_TAP_INTERRUPT
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#undef PERMISSIVE_HOLD
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//#define TAPPING_FORCE_HOLD
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//#define RETRO_TAPPING
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#ifndef TAPPING_TOGGLE
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  #define TAPPING_TOGGLE  1
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#endif
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#ifdef TAPPING_TERM
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  #undef TAPPING_TERM
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#endif // !TAPPING_TERM
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#if defined(KEYBOARD_handwired_kuchosauronad0_planckenstein)
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  #define TAPPING_TERM 185
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#elif defined(KEYBOARD_c39)
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  #define TAPPING_TERM 200
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#else
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  #define TAPPING_TERM 180
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#endif
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#define TAP_CODE_DELAY 5
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#define MACRO_TIMER 5 
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