* Remove unused IS_COMMAND() instances from keyboard-level config.h, 0-9 * Remove unused IS_COMMAND() instances from keyboard-level config.h, A-B * Remove unused IS_COMMAND() instances from keyboard-level config.h, C-D * Remove unused IS_COMMAND() instances from keyboard-level config.h, E-G * Remove unused IS_COMMAND() instances from keyboard-level config.h, handwired * Remove unused IS_COMMAND() instances from keyboard-level config.h, H-M * Remove unused IS_COMMAND() instances from keyboard-level config.h, N-R * Remove unused IS_COMMAND() instances from keyboard-level config.h, S-Z * Remove unused Magic Key definitions from keyboard-level config.h, 0-9 * Remove unused Magic Key definitions from keyboard-level config.h, A * Remove unused Magic Key definitions from keyboard-level config.h, B * Remove unused Magic Key definitions from keyboard-level config.h, C * Remove unused Magic Key definitions from keyboard-level config.h, D-E * Remove unused Magic Key definitions from keyboard-level config.h, F-H * Remove unused Magic Key definitions from keyboard-level config.h, handwired * Remove unused Magic Key definitions from keyboard-level config.h, I-K * Remove unused Magic Key definitions from keyboard-level config.h, L-M * Remove unused Magic Key definitions from keyboard-level config.h, N-R * Remove unused Magic Key definitions from keyboard-level config.h, S-V * Remove unused Magic Key definitions from keyboard-level config.h, W-Z * Merge remote-tracking branch 'upstream/master' into clean/command_and_magic * Remove remaining unused IS_COMMAND() instances from keyboard-level config.h
		
			
				
	
	
		
			171 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			171 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
Copyright 2020 yushakobo
 | 
						|
 | 
						|
This program is free software: you can redistribute it and/or modify
 | 
						|
it under the terms of the GNU General Public License as published by
 | 
						|
the Free Software Foundation, either version 2 of the License, or
 | 
						|
(at your option) any later version.
 | 
						|
 | 
						|
This program is distributed in the hope that it will be useful,
 | 
						|
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
GNU General Public License for more details.
 | 
						|
 | 
						|
You should have received a copy of the GNU General Public License
 | 
						|
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
						|
*/
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include "config_common.h"
 | 
						|
#include <stdio.h>
 | 
						|
 | 
						|
/* USB Device descriptor parameter */
 | 
						|
#define VENDOR_ID 0x3265 //yushakobo
 | 
						|
#define PRODUCT_ID 0x0003 //Helix rev3 5rows
 | 
						|
#define DEVICE_VER 0x0001
 | 
						|
#define MANUFACTURER yushakobo
 | 
						|
#define PRODUCT Helix rev3 5rows
 | 
						|
 | 
						|
/* key matrix size */
 | 
						|
#define MATRIX_ROWS 10
 | 
						|
#define MATRIX_COLS 7
 | 
						|
 | 
						|
/*
 | 
						|
 * Keyboard Matrix Assignments
 | 
						|
 *
 | 
						|
 * Change this to how you wired your keyboard
 | 
						|
 * COLS: AVR pins used for columns, left to right
 | 
						|
 * ROWS: AVR pins used for rows, top to bottom
 | 
						|
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 | 
						|
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 | 
						|
 *
 | 
						|
 */
 | 
						|
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
 | 
						|
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
 | 
						|
#define UNUSED_PINS
 | 
						|
 | 
						|
/* COL2ROW, ROW2COL*/
 | 
						|
#define DIODE_DIRECTION COL2ROW
 | 
						|
 | 
						|
/* Split hand configration */
 | 
						|
#define SPLIT_HAND_MATRIX_GRID D7,B2
 | 
						|
#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
 | 
						|
 | 
						|
/* Dip switch on matrix grid */
 | 
						|
#define DIP_SWITCH_MATRIX_GRID { {0,6}, {1,6}, {5,6}, {6,6} }
 | 
						|
 | 
						|
/*
 | 
						|
 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
 | 
						|
 */
 | 
						|
#define SOFT_SERIAL_PIN D2  // or D1, D2, D3, E6
 | 
						|
 | 
						|
#define RGB_DI_PIN D3
 | 
						|
#define RGBLED_NUM 64 // Number of LEDs
 | 
						|
 | 
						|
#ifdef RGB_MATRIX_ENABLE
 | 
						|
  #define DRIVER_LED_TOTAL RGBLED_NUM
 | 
						|
#   define RGB_MATRIX_KEYPRESSES // reacts to keypresses
 | 
						|
// #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
 | 
						|
// #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
 | 
						|
#   define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
 | 
						|
#   define RGB_MATRIX_FRAMEBUFFER_EFFECTS
 | 
						|
// #   define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
 | 
						|
// #   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
 | 
						|
#    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
 | 
						|
#    define RGB_MATRIX_HUE_STEP 8
 | 
						|
#    define RGB_MATRIX_SAT_STEP 8
 | 
						|
#    define RGB_MATRIX_VAL_STEP 8
 | 
						|
#    define RGB_MATRIX_SPD_STEP 10
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef RGBLIGHT_ENABLE
 | 
						|
  #define RGBLIGHT_SPLIT
 | 
						|
  #define RGBLED_SPLIT { 32, 32 }
 | 
						|
//   #define RGBLIGHT_HUE_STEP 8
 | 
						|
//   #define RGBLIGHT_SAT_STEP 8
 | 
						|
//   #define RGBLIGHT_VAL_STEP 8
 | 
						|
   #define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level */
 | 
						|
//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
 | 
						|
// /*== all animations enable ==*/
 | 
						|
//   #define RGBLIGHT_ANIMATIONS
 | 
						|
// /*== or choose animations ==*/
 | 
						|
//   #define RGBLIGHT_EFFECT_BREATHING
 | 
						|
   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
 | 
						|
   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
 | 
						|
//   #define RGBLIGHT_EFFECT_SNAKE
 | 
						|
//   #define RGBLIGHT_EFFECT_KNIGHT
 | 
						|
//   #define RGBLIGHT_EFFECT_CHRISTMAS
 | 
						|
   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
 | 
						|
   #define RGBLIGHT_EFFECT_RGB_TEST
 | 
						|
//   #define RGBLIGHT_EFFECT_ALTERNATING
 | 
						|
#endif
 | 
						|
 | 
						|
/* Custom font */
 | 
						|
#define OLED_FONT_H "keyboards/helix/common/glcdfont.c"
 | 
						|
 | 
						|
/* Encorder */
 | 
						|
#define ENCODERS_PAD_A { B6 }
 | 
						|
#define ENCODERS_PAD_B { B5 }
 | 
						|
 | 
						|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 | 
						|
#define DEBOUNCE 5
 | 
						|
 | 
						|
/* define if matrix has ghost (lacks anti-ghosting diodes) */
 | 
						|
//#define MATRIX_HAS_GHOST
 | 
						|
 | 
						|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 | 
						|
#define LOCKING_SUPPORT_ENABLE
 | 
						|
/* Locking resynchronize hack */
 | 
						|
#define LOCKING_RESYNC_ENABLE
 | 
						|
 | 
						|
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 | 
						|
 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
 | 
						|
 */
 | 
						|
// #define GRAVE_ESC_CTRL_OVERRIDE
 | 
						|
 | 
						|
/*
 | 
						|
 * Force NKRO
 | 
						|
 *
 | 
						|
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 | 
						|
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 | 
						|
 * makefile for this to work.)
 | 
						|
 *
 | 
						|
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 | 
						|
 * until the next keyboard reset.
 | 
						|
 *
 | 
						|
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 | 
						|
 * fully operational during normal computer usage.
 | 
						|
 *
 | 
						|
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 | 
						|
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 | 
						|
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 | 
						|
 * power-up.
 | 
						|
 *
 | 
						|
 */
 | 
						|
//#define FORCE_NKRO
 | 
						|
 | 
						|
/*
 | 
						|
 * Feature disable options
 | 
						|
 *  These options are also useful to firmware size reduction.
 | 
						|
 */
 | 
						|
 | 
						|
/* disable debug print */
 | 
						|
//#define NO_DEBUG
 | 
						|
 | 
						|
/* disable print */
 | 
						|
//#define NO_PRINT
 | 
						|
 | 
						|
/* disable action features */
 | 
						|
//#define NO_ACTION_LAYER
 | 
						|
//#define NO_ACTION_TAPPING
 | 
						|
//#define NO_ACTION_ONESHOT
 | 
						|
 | 
						|
/* disable these deprecated features by default */
 | 
						|
#define NO_ACTION_MACRO
 | 
						|
#define NO_ACTION_FUNCTION
 | 
						|
 | 
						|
/* Bootmagic Lite key configuration */
 | 
						|
// #define BOOTMAGIC_LITE_ROW 0
 | 
						|
// #define BOOTMAGIC_LITE_COLUMN 0
 |