60 lines
		
	
	
		
			988 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			988 B
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
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| #include "quantum.h"
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| 
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| #define RIS_ESC  LT(_RAISE, KC_ESC)
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| #define RIS_CAPS LT(_RAISE, KC_CAPS)
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| 
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| #define QWERTY DF(_QWERTY)
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| 
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| #ifndef GAMELAYER_DISABLE
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| #define GAME DF(_GAME)
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| #else
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| #define GAME KC_TRANSPARENT
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| #endif
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| 
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| #define LOWER MO(_LOWER)
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| #define RAISE MO(_RAISE)
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| 
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| #ifdef TAP_DANCE_ENABLE
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| #include "process_tap_dance.h"
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| 
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| //Tap Dance Declarations
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| enum {
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|   COMM_QUOT = 0,
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|   BACKSPACE,
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|   TAP_TAB,
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|   CTRL_MINUS,
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|   CTRL_PLUS
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| };
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| 
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| #define TD_COMM TD(COMM_QUOT)
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| #define TD_BSPC TD(BACKSPACE)
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| #define TD_TAB TD(TAP_TAB)
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| #define TD_LCTL TD(CTRL_MINUS)
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| #define TD_RCTL TD(CTRL_PLUS)
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| #else
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| #define TD_COMM KC_COMM
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| #define TD_BSPC KC_BSPACE
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| #define TD_TAB KC_TAB
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| #define TD_LCTL KC_LCTL
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| #define TD_RCTL KC_RCTL
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| #endif
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| 
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| enum layer_number {
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|     _QWERTY = 0,
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| #ifndef GAMELAYER_DISABLE
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|     _GAME,
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| #endif
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|     _LOWER,
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|     _RAISE,
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| #ifdef TRILAYER_ENABLED
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|     _ADJUST
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| #endif
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| };
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| 
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| enum custom_keycodes {
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|   RGBRST = SAFE_RANGE
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| };
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| 
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| bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
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