* Template updates * Flesh out info.json & keymap.c, and turn double spaces section into a list * Add enum to demonstrate layer naming * Semicolon
		
			
				
	
	
		
			37 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright %YEAR% %YOUR_NAME%
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| #pragma once
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| 
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| #include "quantum.h"
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| 
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| /* This is a shortcut to help you visually see your layout.
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|  *
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|  * The first section contains all of the arguments representing the physical
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|  * layout of the board and position of the keys.
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|  *
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|  * The second converts the arguments into a two-dimensional array which
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|  * represents the switch matrix.
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|  */
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| #define LAYOUT( \
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|     k00, k01, k02, \
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|       k10,  k12    \
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| ) \
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| { \
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|     { k00, k01,   k02 }, \
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|     { k10, KC_NO, k12 }  \
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| }
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