* Create Alter folder * Revert "Create Alter folder" This reverts commit 361103b821dbb22957b66cdedb0d11f996def71c. * Added n60_s folder * Fixed the url of the image in the readme * Updated readme * Updated readme * Updated readme
		
			
				
	
	
		
			100 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2020 Neil Brian Ramirez
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xD812
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#define PRODUCT_ID 0x0007
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Neil Brian Ramirez
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#define PRODUCT [n]60-S
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 14
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/*
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 * Keyboard Matrix Assignments
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 *
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 * Change this to how you wired your keyboard
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 * COLS: AVR pins used for columns, left to right
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 * ROWS: AVR pins used for rows, top to bottom
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 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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 *
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 */
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#define MATRIX_ROW_PINS { B4, D7, D6, D0, E6, NO_PIN }
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#define MATRIX_COL_PINS { F7, F6, F5, F4, F1, F0, B0, B1, B2, B3, B5, B6, C6, C7 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* Encoders */
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#define ENCODERS 1
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#define ENCODERS_PAD_A { D3 }
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#define ENCODERS_PAD_B { D5 }
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#define ENCODERS_CW_KEY  { { 1, 5 } }
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#define ENCODERS_CCW_KEY { { 0, 5 } }
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/* Audio */
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#define B7_AUDIO
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#define AUDIO_CLICKY
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/* Underglow */
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#define RGB_DI_PIN D1
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 12
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_ALTERNATING
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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