90 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2020 <t@ylor.io>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 14
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#define MATRIX_ROW_PINS { B1, B2, B3, F0, F1 }
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#define MATRIX_COL_PINS { F4, F7, F5, F6, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3}
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#define DIODE_DIRECTION COL2ROW
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/*
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 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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 */
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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// define BACKLIGHT_PIN B7
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// define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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#define RGB_DI_PIN D2
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#ifdef RGB_DI_PIN
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  #define RGBLED_NUM 14
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  #define RGBLIGHT_HUE_STEP 8
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  #define RGBLIGHT_SAT_STEP 8
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  #define RGBLIGHT_VAL_STEP 8
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  #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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  #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== all animations enable ==*/
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  #define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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//   #define RGBLIGHT_EFFECT_BREATHING
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//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//   #define RGBLIGHT_EFFECT_SNAKE
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//   #define RGBLIGHT_EFFECT_KNIGHT
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//   #define RGBLIGHT_EFFECT_CHRISTMAS
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//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//   #define RGBLIGHT_EFFECT_RGB_TEST
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//   #define RGBLIGHT_EFFECT_ALTERNATING
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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// #define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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// #define LOCKING_RESYNC_ENABLE
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/*
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 * Feature disable options
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 *  These options are also useful to firmware size reduction.
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 */
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* Bootmagic Lite key configuration */
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// #define BOOTMAGIC_LITE_ROW 0
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// #define BOOTMAGIC_LITE_COLUMN 0
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