* add docs * core changes * update keyboards to new OLED * updated users to new OLED * update layouts to new OLED * fixup docs * drashna's suggestion * fix up docs * new keyboards with oled * core split changes * remaining keyboard files * Fix The Helix keyboards oled options * reflect develop Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
		
			
				
	
	
		
			70 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2021 @mangoiv
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x1B1E
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#define DEVICE_VER 0x0001
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#define MANUFACTURER mangoiv
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#define PRODUCT draculad
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 5
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#define MATRIX_ROW_PINS {D4, C6, D7, E6}
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#define MATRIX_COL_PINS {F4, F5,F6, F7, B1}
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#define DIODE_DIRECTION COL2ROW
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#define DEBOUNCE 5
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#define USE_SERIAL
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#define SOFT_SERIAL_PIN D2
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#ifdef OLED_ENABLE
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  #define OLED_DISPLAY_128X64
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  #define OLED_TIMEOUT 30000
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#endif
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#define RGB_DI_PIN D3
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLED_NUM 10
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#define RGBLIGHT_SPLIT
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_SLEEP
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#endif
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#define ENCODERS_PAD_A {B2 , B4}
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#define ENCODERS_PAD_B {B6 , B5}
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#define ENCODER_RESOLUTIONS { 4, 4, 4, 1}
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#define UNUSED_PINS
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#define EE_HANDS
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#define LAYER_STATE_8BIT
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