* Add Plover layer, remove unused layers * Add rgb indicator for success/failed sequences * Add RGB effects * Add RGB * Add effects for start and end of a leader sequence * Add PLOVER layer * Add RGB * Add RBG * Minor clean up * Minor clean up * Minor clean up * Minor clean up * Rename rgb_light to rgblight_user and fix all references to it * Remove unnecessary guards Remove unnecessary matrix_scan in rgb post_init function * remove trailing newline
		
			
				
	
	
		
			117 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "leader.h"
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#ifdef RGBLIGHT_ENABLE
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extern rgblight_config_t rgblight_config;
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#endif
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bool leader_succeed;
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LEADER_EXTERNS();
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void matrix_scan_user(void) {
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  static bool has_ran_yet;
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  if (!has_ran_yet) {
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    has_ran_yet = true;
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    startup_user();
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  }
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#ifdef TAP_DANCE_ENABLE  // Run Diablo 3 macro checking code.
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//  run_diablo_macro_check();
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#endif 
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#ifdef RGBLIGHT_ENABLE
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  matrix_scan_rgb();
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#endif
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  LEADER_DICTIONARY() {
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    leader_succeed = leading = false;
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    SEQ_ONE_KEY(KC_W) {
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      // vim/tmux: Use in command mode in vim: write to file, switch tmux pane in the current session window and repeat the last command
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      SEND_STRING(":w" SS_TAP(X_ENTER));
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      tmux_pane_switch_repeat();
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      leader_succeed = true;
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    } else
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    SEQ_ONE_KEY(KC_T) {
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      // Send the Tmux Prefix
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      tmux_prefix();
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      leader_succeed = true;
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    } else
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    SEQ_ONE_KEY(KC_A) {
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       // tmux: Send the prefix and press 'right' arrow
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      tmux_prefix();
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      tap_code(KC_RIGHT);
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      leader_succeed = true;
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    } else
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    SEQ_TWO_KEYS(KC_T, KC_T) {
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      // tmux: Send the prefix to a nested session
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      tmux_prefix();
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      tmux_prefix();
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      leader_succeed = true;
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    } else
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    SEQ_TWO_KEYS(KC_T, KC_R) {
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      // tmux: Switch pane and repeat last action
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      tmux_pane_switch_repeat();
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      leader_succeed = true;
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    } else
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    SEQ_TWO_KEYS(KC_V, KC_Z){
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      // vim: Zoom pane
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      tap_code16(LCTL(KC_W));
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      tap_code16(LSFT(KC_BSLS));
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      leader_succeed = true;
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    } else
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    SEQ_TWO_KEYS(KC_V, KC_R) {
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      // vim: Substitute and place cursor
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      SEND_STRING(":%s///g" SS_TAP(X_LEFT));
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      tap_code(KC_LEFT);
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      tap_code(KC_LEFT);
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      leader_succeed = true;
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    } else
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    SEQ_TWO_KEYS(KC_V, KC_T) {
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      // vim: move current pane to new tab
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      tap_code16(LCTL(KC_W));
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      tap_code16(LSFT(KC_T));
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      leader_succeed = true;
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    } else
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    SEQ_ONE_KEY(KC_R){
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      // Toggle RGB Layer indicator
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      tap_code16(KC_RGB_T);
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      leader_succeed = true;
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    } else
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    SEQ_ONE_KEY(KC_SPC){
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      // One Shot Unicode layer
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//TODO      tap_code16(OS_UNI);
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      leader_succeed = true;
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    } else
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    SEQ_TWO_KEYS(KC_SPC, KC_SPC){
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      // Toggle _MODS
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      tap_code16(TG_MODS);
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      leader_succeed = true;
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    } else
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    SEQ_THREE_KEYS(KC_BSPC, KC_BSPC, KC_BSPC){
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      // Reset the keyboard
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      reset_keyboard();
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      leader_succeed = true;
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    }
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  leader_end();
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  }
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//  matrix_scan_keymap();
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}
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void leader_start(void) {
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#ifdef RGBLIGHT_ENABLE
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 rgblight_savebase();
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 rgblight_mode_noeeprom(1);
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 rgblight_sethsv_noeeprom_goldenrod();
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#endif
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}
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void leader_end(void) {
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// pick color depending of success /fail
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// fade leader_start from 100 to 0
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// fade new color from  0 to 100 to 0
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// fade old color from 0 to 100
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#ifdef RGBLIGHT_ENABLE
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  if (leader_succeed) {
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    fadeflash_leds(HSV_GREEN);
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  } else {
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    fadeflash_leds(HSV_RED);
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  }
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#endif
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}
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