66 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "ridingqwerty.h"
 | |
| 
 | |
| __attribute__((weak))
 | |
| void matrix_init_keymap(void) {}
 | |
| 
 | |
| void matrix_init_user(void) {
 | |
|     matrix_init_keymap();
 | |
| 
 | |
| #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
 | |
|     set_unicode_input_mode(UC_LNX);
 | |
| #endif
 | |
| 
 | |
|     //set_single_persistent_default_layer(_QWERTY);
 | |
|     default_layer_set(1U << _QWERTY);
 | |
| }
 | |
| 
 | |
| __attribute__((weak))
 | |
| void matrix_scan_keymap(void) {
 | |
| }
 | |
| 
 | |
| void matrix_scan_user(void) {
 | |
|     // use for global event timers
 | |
| }
 | |
| 
 | |
| __attribute__((weak))
 | |
| void keyboard_post_init_keymap(void) {}
 | |
| 
 | |
| void keyboard_post_init_user(void) {
 | |
| #if defined(CONSOLE_ENABLE)
 | |
|     debug_enable = true;
 | |
|     debug_matrix = true;
 | |
|     //debug_keyboard=true;
 | |
|     //debug_mouse=true;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| __attribute__((weak))
 | |
| layer_state_t   layer_state_set_keymap(layer_state_t state) { return state; }
 | |
| 
 | |
| layer_state_t layer_state_set_user(layer_state_t state) {
 | |
|     state = update_tri_layer_state(state, _EDITOR, _DEBUG, _SECRET);
 | |
| #ifdef CONSOLE_ENABLE
 | |
|     uprintf("LAYER: %u\n", state);
 | |
| #endif
 | |
|     return state;
 | |
| }
 | |
| 
 | |
| uint16_t get_tapping_term(uint16_t keycode) {
 | |
|   switch (keycode) {
 | |
|     case RC(ENT):
 | |
|     case ED(ESC):
 | |
|       return 225;
 | |
|     default:
 | |
|       return TAPPING_TERM;
 | |
|   }
 | |
| };
 | |
| 
 | |
| bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) {
 | |
|   switch (keycode) {
 | |
|     case NM(SCLN):
 | |
|       return true;
 | |
|     default:
 | |
|       return false;
 | |
|   }
 | |
| }
 |