* First pass at manuform layout. * Updates from actual usage on my board. Fixed a couple of bugs, added a stormlight quote randomizer. * Use a 32-bit timer that can actually hit 5 minutes. * Some updates after a day of usage: * Turn off WPM. It's too inaccurate and takes up a decent amount of space that can be devoted to quotes. * Turn off the OLEDs after 5 minutes * Move the keys around a bit. * Add many more quotes. * Adjust the quotes to make room for missing and misswritten WoT quote. Adjusted the keymap slightly. Adjust the mods display to include one_shots. * Revert osm on lgui as it makes start menu search impossible to use. * Use LTO_ENABLE flag. * License all of my (333fred's) keymaps as MIT. * Update users/333fred/rgb.c Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
		
			
				
	
	
		
			129 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			129 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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  Copyright (c) 2020 Fred Silberberg
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  Permission is hereby granted, free of charge, to any person obtaining a copy
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  of this software and associated documentation files (the "Software"), to deal
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  in the Software without restriction, including without limitation the rights
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  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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  copies of the Software, and to permit persons to whom the Software is
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  furnished to do so, subject to the following conditions:
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  The above copyright notice and this permission notice shall be included in all
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  copies or substantial portions of the Software.
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  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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  THE SOFTWARE.
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*/
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#include QMK_KEYBOARD_H
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#include "333fred.h"
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extern keymap_config_t keymap_config;
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#if (!defined(LAYOUT) && defined(KEYMAP))
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#   define LAYOUT KEYMAP
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#endif
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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 * ,-----------------------------------------------------------------------------------.
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 * |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  |  -   |
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 * |------+------+------+------+------+------+------+------+------+------+------+------|
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 * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  |  \   |
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 * |------+------+------+------+------+-------------+------+------+------+------+------|
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 * | Esc  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |  "   |
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 * |------+------+------+------+------+------|------+------+------+------+------+------|
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 * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |/ Ctrl| Shift|
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 * |------+------+------+------+------+------+------+------+------+------+------+------|
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 * | Ctrl |  Alt |  F4  | GUI  | Bksp |Lwr/VM| Spc  | Ent  | Lock |   =  |  Alt | Del  |
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 * `-----------------------------------------------------------------------------------'
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 */
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[BASE] = LAYOUT_ortho_5x12( \
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    KC_GRV,        KC_1,         KC_2,  KC_3,    KC_4,    KC_5,           KC_6,    KC_7,    KC_8,    KC_9,   KC_0,            KC_MINUS, \
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    KC_TAB,        KC_Q,         KC_W,  KC_E,    KC_R,    KC_T,           KC_Y,    KC_U,    KC_I,    KC_O,   KC_P,            KC_BSLASH, \
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    KC_ESC,        KC_A,         KC_S,  KC_D,    KC_F,    KC_G,           KC_H,    KC_J,    KC_K,    KC_L,   KC_SCLN,         KC_QUOT, \
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    OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X,  KC_C,    KC_V,    KC_B,           KC_N,    KC_M,    KC_COMM, KC_DOT, RCTL_T(KC_SLSH), OSM(MOD_RSFT), \
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    KC_LCTL,       KC_LALT,      KC_F4, KC_LGUI, KC_BSPC, TD(TD_SYM_VIM), KC_SPC,  KC_ENT,  KC_LOCK, KC_EQL, KC_RALT,         KC_DEL \
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),
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/* Symbols
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 * ,-----------------------------------------------------------------------------------.
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 * | Caps |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |  F7  |  F8  |  F9  |  F10 |  F11 |
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 * |------+------+------+------+------+-------------+------+------+------+------+------|
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 * |      |   !  |   @  |   (  |   )  |   |  |   7  |   8  |   9  |   *  |   )  |  F12 |
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 * |------+------+------+------+------+-------------+------+------+------+------+------|
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 * |      |   #  |   $  |   {  |   }  |   `  |   4  |   5  |   6  |   +  |   }  |  |   |
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 * |------+------+------+------+------+------|------+------+------+------+------+------|
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 * | APscr|   %  |   ^  |   [  |   ]  |   ~  |   1  |   2  |   3  |   \  | Vol- | Vol+ |
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 * |------+------+------+------+------+------+------+------+------+------+------+------|
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 * | Pscr |      |      |      |      | GAME |   0  |   .  |   =  | Prev | Next | Play |
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 * `-----------------------------------------------------------------------------------'
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 */
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[SYMB] = LAYOUT_ortho_5x12( \
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    KC_CAPS,     KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,    KC_F6, KC_F7,  KC_F8,  KC_F9,   KC_F10,  KC_F11, \
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    _______,     KC_EXLM, KC_AT,   KC_LPRN, KC_RPRN, KC_PIPE,  KC_7,  KC_8,   KC_9,   KC_ASTR, KC_RPRN, KC_F12, \
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    _______,     KC_HASH, KC_DLR,  KC_LCBR, KC_RCBR, KC_GRV,   KC_4,  KC_5,   KC_6,   KC_PLUS, KC_RCBR, KC_PIPE, \
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    PSCREEN_APP, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD,  KC_1,  KC_2,   KC_3,   KC_BSLS, KC_VOLD, KC_VOLU, \
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    KC_PSCR,     _______, _______, _______, _______, TG(GAME), KC_0,  KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \
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),
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/* Vim Movement (Hold down F)
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 * ,-----------------------------------------------------------------------------------.
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 * |      |      |      |      |      |      |      |      |      |      |      |      |
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 * |------+------+------+------+------+------+------+------+------+------+------+------|
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 * |      |      |      | LSHFT|      |      |      |      |      |      |      |      |
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 * |------+------+------+------+------+------+------+------+------+------+------+------|
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 * |      | DLeft|DRight| LCTRL| LGUI |      | Left | Down |  Up  | Right|      |      |
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 * |------+------+------+------+------+------+------+------+------+------+------+------|
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 * |      |      |      |      |      |      |      |      |      |      |      |      |
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 * |------+------+------+------+------+------+------+------+------+------+------+------|
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 * |      |      |      |      |      |      |      |      |      |      |      |      |
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 * `-----------------------------------------------------------------------------------'
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 */
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[VIM] = LAYOUT_ortho_5x12( \
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    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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    _______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, \
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    _______, DLEFT,   DRIGHT,  KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT, _______, _______, \
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    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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/* Gaming mode (Raise)
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 * All one-shot mods are disabled on this layer
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 * ,-----------------------------------------------------------------------------------.
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 * | ESC  |      |      |      |      |      |      |      |      |      |      |      |
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 * |------+------+------+------+------+------+------+------+------+------+------+------|
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 * |      |      |      |      |      |      |      |      |      |      |      |      |
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 * |------+------+------+------+------+------+------+------+------+------+------+------|
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 * | CTRL |      |      |      |   F  |      |      |      |      |      |      |      |
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 * |------+------+------+------+------+------+------+------+------+------+------+------|
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 * | Shift|   Z  |      |      |      |      |      |      |      |      |      |  GUI |
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 * |------+------+------+------+------+------+------+------+------+------+------+------|
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 * | Enter|      | Lock | Bksp |  Alt |  Spc | Lower| Left |  Up  | Down | Right|QWERTY|
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 * `-----------------------------------------------------------------------------------'
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 */
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[GAME] = LAYOUT_ortho_5x12( \
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    KC_ESC,  _______, _______, _______, _______, _______, _______,   _______, _______, _______, _______, _______,    \
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    _______, _______, _______, _______, _______, _______, _______,   _______, _______, _______, _______, _______,    \
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    KC_LCTL, _______, _______, _______, KC_F,    _______, _______,   _______, _______, _______, _______, _______,    \
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    KC_LSFT, KC_Z,    _______, _______, _______, _______, _______,   _______, _______, _______, _______, KC_LGUI,    \
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    KC_ENT,  _______, KC_LOCK, KC_BSPC, KC_LALT, KC_SPC,  OSL(SYMB), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT, TO(BASE) \
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)
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};
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void persistent_default_layer_set(uint16_t default_layer) {
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    eeconfig_update_default_layer(default_layer);
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    default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    tap_dance_process_keycode(keycode);
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    return true;
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}
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