Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Nick Brassel <nick@tzarc.org>
		
			
				
	
	
		
			81 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
 /* Copyright 2021 latincompass
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  * 
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  * This program is free software: you can redistribute it and/or modify 
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  * it under the terms of the GNU General Public License as published by 
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  * the Free Software Foundation, either version 2 of the License, or 
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  * (at your option) any later version. 
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  * 
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  * This program is distributed in the hope that it will be useful, 
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of 
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  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
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  * GNU General Public License for more details. 
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  * 
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  * You should have received a copy of the GNU General Public License 
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  * along with this program.  If not, see <http://www.gnu.org/licenses/>. 
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  */ 
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#pragma once
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/* USB Device descriptor parameter */
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#include "config_common.h"
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#define VENDOR_ID       0x6C63 // "lc" = latincompass
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#define PRODUCT_ID      0x6C69 // "lp" = latin60RGB
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#define DEVICE_VER      0x0001
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#define MANUFACTURER    latincompass
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#define PRODUCT         Latin60RGB
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 14
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/*
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 * Keyboard Matrix Assignments
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 *
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 * Change this to how you wired your keyboard
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 * COLS: AVR pins used for columns, left to right
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 * ROWS: AVR pins used for rows, top to bottom
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 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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 *
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 */
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#define MATRIX_ROW_PINS {C7, C6, B6, B5, B4 }
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#define MATRIX_COL_PINS {F7, F6, F5, F4, F1, F0, E6, B0, B1, B2, B3, D6, D4, D3}
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION ROW2COL
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 3
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#ifdef RGB_MATRIX_ENABLE
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#    define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#    define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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#    define RGB_MATRIX_KEYPRESSES
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#    define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#    define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#    define DISABLE_RGB_MATRIX_BAND_SAT
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#    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#    define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#    define DISABLE_RGB_MATRIX_SPLASH
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#    define DISABLE_RGB_MATRIX_MULTISPLASH
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#    define DISABLE_RGB_MATRIX_SOLID_SPLASH
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#    define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#    define DISABLE_RGB_MATRIX_DIGITAL_RAIN
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#    define DRIVER_ADDR_1 0b1010000
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#    define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
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#    define DRIVER_COUNT 2
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#    define DRIVER_1_LED_TOTAL 60
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#    define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
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#endif
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