79 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * Copyright 2022 Kevin Gee <info@controller.works>
 | |
|  * 
 | |
|  * This program is free software: you can redistribute it and/or modify
 | |
|  * it under the terms of the GNU General Public License as published by
 | |
|  * the Free Software Foundation, either version 2 of the License, or
 | |
|  * (at your option) any later version.
 | |
|  * 
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  * 
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| 
 | |
| #pragma once
 | |
| #ifdef RGB_MATRIX_ENABLE
 | |
| //#    define SPLIT_TRANSPORT_MIRROR
 | |
| #   define RGB_MATRIX_KEYPRESSES // reacts to keypresses
 | |
| // #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
 | |
| // #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
 | |
| #   define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
 | |
| #   define RGB_MATRIX_FRAMEBUFFER_EFFECTS
 | |
| // #   define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
 | |
| // #   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
 | |
| #    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
 | |
| #    define RGB_MATRIX_HUE_STEP 8
 | |
| #    define RGB_MATRIX_SAT_STEP 8
 | |
| #    define RGB_MATRIX_VAL_STEP 8
 | |
| #    define RGB_MATRIX_SPD_STEP 10
 | |
| 
 | |
| #    define ENABLE_RGB_MATRIX_ALPHAS_MODS
 | |
| #    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
 | |
| #    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
 | |
| #    define ENABLE_RGB_MATRIX_BREATHING
 | |
| #    define ENABLE_RGB_MATRIX_BAND_SAT
 | |
| #    define ENABLE_RGB_MATRIX_BAND_VAL
 | |
| #    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
 | |
| #    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
 | |
| #    define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
 | |
| #    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
 | |
| #    define ENABLE_RGB_MATRIX_CYCLE_ALL
 | |
| #    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
 | |
| #    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
 | |
| #    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
 | |
| #    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
 | |
| #    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
 | |
| #    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
 | |
| #    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
 | |
| #    define ENABLE_RGB_MATRIX_DUAL_BEACON
 | |
| #    define ENABLE_RGB_MATRIX_RAINBOW_BEACON
 | |
| #    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
 | |
| #    define ENABLE_RGB_MATRIX_RAINDROPS
 | |
| #    define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
 | |
| #    define ENABLE_RGB_MATRIX_HUE_BREATHING
 | |
| #    define ENABLE_RGB_MATRIX_HUE_PENDULUM
 | |
| #    define ENABLE_RGB_MATRIX_HUE_WAVE
 | |
| #    define ENABLE_RGB_MATRIX_PIXEL_RAIN
 | |
| #    define ENABLE_RGB_MATRIX_PIXEL_FLOW
 | |
| #    define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
 | |
| // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
 | |
| #    define ENABLE_RGB_MATRIX_TYPING_HEATMAP
 | |
| #    define ENABLE_RGB_MATRIX_DIGITAL_RAIN
 | |
| // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
 | |
| #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
 | |
| #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE
 | |
| #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
 | |
| #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
 | |
| #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
 | |
| #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
 | |
| #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
 | |
| #    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
 | |
| #    define ENABLE_RGB_MATRIX_SPLASH
 | |
| #    define ENABLE_RGB_MATRIX_MULTISPLASH
 | |
| #    define ENABLE_RGB_MATRIX_SOLID_SPLASH
 | |
| #    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
 | |
| #endif |