84 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright 2022 Kevin Gee <info@controller.works>
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| #include "quantum.h"
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| 
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| #ifdef OLED_ENABLE
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| 
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| static void render_logo(void) {
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|     static const char PROGMEM raw_logo[] = {
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|         0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 12, 12,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 12, 12,  0,  0,  0,  0,  0,  0,  0,  0,128,192, 96, 48, 24, 12,254,254,  0,  0,  0,  0,  0,  0, 48, 24, 12,  6,  6,  6,  6,  6,  6, 12, 24,240,192,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
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|         0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,248,252,  6,  3,  3,  3,  3,  7,254,252,  6,  3,  3,  3,  3,  6,252,248,  0,  0,  0,  0,  0,  0,255,255,  0,  0,  0,  0,  0,  0,248,252,  6,  3,  3,  3,  3,  3,  3,  6,252,248,  0,  0,  0,  0,  0,  0,255,255,  0,  0,  0,  0, 24, 28, 30, 27, 25, 24, 24, 24, 24, 24,255,255, 24, 24,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,192, 96, 48, 24, 15,  7,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
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|         0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0, 96,112,120,108,102, 99, 97, 96, 96, 96, 96, 96, 96,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
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|     };
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|     oled_write_raw_P(raw_logo, sizeof(raw_logo));
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| }
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| 
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| oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
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|     if (!is_keyboard_master()) {
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|         return OLED_ROTATION_180;  // flips the display 180 degrees if offhand
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|     }
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| 
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|     return rotation;
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| }
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| 
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| bool render_status(void) {
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|     // Host Keyboard Layer Status
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|     oled_write_P(PSTR("Layer: "), false);
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| 
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|     switch (get_highest_layer(layer_state)) {
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|         case 0:
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|             oled_write_P(PSTR("BASE\n"), false);
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|             break;
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|         case 1:
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|             oled_write_P(PSTR("LOWER\n"), false);
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|             break;
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|         case 2:
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|             oled_write_P(PSTR("RAISE\n"), false);
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|             break;
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|         case 3:
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|             oled_write_P(PSTR("ADJUST\n"), false);
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|             break;            
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|         default:
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|             // Or use the write_ln shortcut over adding '\n' to the end of your string
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|             oled_write_ln_P(PSTR("Undefined"), false);
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|     }
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| 
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|     // Host Keyboard LED Status
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|     led_t led_state = host_keyboard_led_state();
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|     oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR("    "), false);
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|     oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR("    "), false);
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|     oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR("    "), false);
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|     
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|     return false;
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| }
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| 
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| bool oled_task_kb(void) {
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|     if (!oled_task_user()) {
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|         return false;
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|     }
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|     if (is_keyboard_master()) {
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|         render_status();  // Renders the current keyboard state (layer, lock, caps, scroll, etc)
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|     } else {
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|         render_logo();  // Renders a static logo
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|         oled_scroll_left();  // Turns on scrolling
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|     }
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|     return false;
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| }
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| 
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| #endif
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