Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Chris Figueroa <chrisfigueroa16@gmail.com>
		
			
				
	
	
		
			31 lines
		
	
	
		
			1015 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			1015 B
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2020 keebzdotnet
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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    _BASE
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    /* Base */
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    [_BASE] = LAYOUT(
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        KC_A, KC_B, KC_C,KC_D, KC_E,
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        KC_F, KC_G, KC_H, KC_I, KC_J,
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        KC_K, KC_L, KC_M, KC_N
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    ),
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};
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