* Allow 16 lighting layers
* Require #define RGBLIGHT_LAYERS_16 to enable 16 layers
* Override RGBLIGHT_MAX_LAYERS to set maximum number of lighting layers
* Enforce lower bound on RGBLIGHT_MAX_LAYERS
Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
* Fix an error in the check for valid RGBLIGHT_MAX_LAYERS
* Don't use bitfield / PACKED, as it causes bloat
* Update documentation re: up to 32 lighting layers
* Run cformat
* Add note about increasing FW size in docs/config_options.md
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Remove no-longer-valid comment
* Add doc note that split sync will be slower
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
QMK (Quantum Mechanical Keyboard) is an open source community centered around developing computer input devices. The community encompasses all sorts of input devices, such as keyboards, mice, and MIDI devices. A core group of collaborators maintains QMK Firmware, QMK Configurator, QMK Toolbox, qmk.fm, and this documentation with the help of community members like you.
Get Started
Totally new to QMK? There are two ways to get started:
QMK has lots of features to explore, and a good deal of reference documentation to dig through. Most features are taken advantage of by modifying your keymap, and changing the keycodes.
Need help?
Check out the support page to see how you can get help using QMK.
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There are a lot of ways you can contribute to the QMK Community. The easiest way to get started is to use it and spread the word to your friends.