8fe3864fe7
* [Keyboard] Add "Uno" rev2 Adds support for the second revision of Uno, courtesy of @Snipeye. * Update keyboards/uno/rev2/rules.mk * Update keyboards/uno/rev1/rules.mk * Update keyboards/uno/uno.h * Update keyboards/uno/rev2/rules.mk * Update keyboards/uno/rev1/rules.mk * Update keyboards/uno/keymaps/demo/keymap.c * Update keyboards/uno/keymaps/demo/keymap.c * Update keyboards/uno/keymaps/demo/keymap.c * Update keyboards/uno/rev2/rules.mk * Update keyboards/uno/rev1/rules.mk * Align rules.mk comments * Update keyboards/uno/info.json * Update keyboards/uno/rev1/config.h * Update keyboards/uno/rev2/config.h * Update keyboards/uno/rev2/config.h * Update keyboards/uno/rev2/config.h * Update keyboards/uno/rev1/config.h
64 lines
1.5 KiB
C
64 lines
1.5 KiB
C
/* Copyright 2020 Snipeye
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum uno_keycode
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{
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UNO = SAFE_RANGE
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};
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enum encoder_names {
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_ENCODER,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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UNO
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case UNO:
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if (record->event.pressed) {
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SEND_STRING("Hello!");
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}
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break;
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return false;
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}
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return true;
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}
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void keyboard_post_init_user(void) {
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rgblight_enable_noeeprom();
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rgblight_sethsv_noeeprom(255, 255, 255);
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rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_MOOD);
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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if (index == _ENCODER) { /* First encoder */
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if (clockwise) {
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tap_code(KC_A);
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} else {
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tap_code(KC_B);
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}
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return false;
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}
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return true;
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}
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