348 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			348 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "drashna.h"
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#include "rgb_stuff.h"
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#include "eeprom.h"
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#if defined(RGBLIGHT_ENABLE)
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extern rgblight_config_t rgblight_config;
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bool has_initialized;
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#endif
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#ifdef RGBLIGHT_ENABLE
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void rgblight_sethsv_default_helper(uint8_t index) {
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    rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index);
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}
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#endif // RGBLIGHT_ENABLE
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#ifdef INDICATOR_LIGHTS
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void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
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    if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) {
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        if ( (this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1<<USB_LED_CAPS_LOCK) ) {
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        #ifdef SHFT_LED1
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            rgblight_sethsv_at(120, 255, 255, SHFT_LED1);
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        #endif // SHFT_LED1
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        #ifdef SHFT_LED2
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            rgblight_sethsv_at(120, 255, 255, SHFT_LED2);
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        #endif // SHFT_LED2
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        } else {
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        #ifdef SHFT_LED1
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            rgblight_sethsv_default_helper(SHFT_LED1);
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        #endif // SHFT_LED1
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        #ifdef SHFT_LED2
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            rgblight_sethsv_default_helper(SHFT_LED2);
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        #endif // SHFT_LED2
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        }
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        if ( (this_mod | this_osm) & MOD_MASK_CTRL) {
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        #ifdef CTRL_LED1
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            rgblight_sethsv_at(0, 255, 255, CTRL_LED1);
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        #endif // CTRL_LED1
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        #ifdef CTRL_LED2
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            rgblight_sethsv_at(0, 255, 255, CTRL_LED2);
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        #endif // CTRL_LED2
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        } else {
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        #ifdef CTRL_LED1
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            rgblight_sethsv_default_helper(CTRL_LED1);
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        #endif // CTRL_LED1
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        #ifdef CTRL_LED2
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            rgblight_sethsv_default_helper(CTRL_LED2);
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        #endif // CTRL_LED2
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        }
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        if ( (this_mod | this_osm) & MOD_MASK_GUI) {
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        #ifdef GUI_LED1
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            rgblight_sethsv_at(51, 255, 255, GUI_LED1);
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        #endif // GUI_LED1
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        #ifdef GUI_LED2
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            rgblight_sethsv_at(51, 255, 255, GUI_LED2);
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        #endif // GUI_LED2
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        } else {
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        #ifdef GUI_LED1
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            rgblight_sethsv_default_helper(GUI_LED1);
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        #endif // GUI_LED1
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        #ifdef GUI_LED2
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            rgblight_sethsv_default_helper(GUI_LED2);
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        #endif // GUI_LED2
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        }
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        if ( (this_mod | this_osm) & MOD_MASK_ALT) {
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        #ifdef ALT_LED1
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            rgblight_sethsv_at(240, 255, 255, ALT_LED1);
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        #endif // ALT_LED1
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        #ifdef GUI_LED2
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            rgblight_sethsv_at(240, 255, 255, ALT_LED2);
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        #endif // GUI_LED2
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        } else {
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        #ifdef GUI_LED1
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            rgblight_sethsv_default_helper(ALT_LED1);
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        #endif // GUI_LED1
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        #ifdef GUI_LED2
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            rgblight_sethsv_default_helper(ALT_LED2);
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        #endif // GUI_LED2
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        }
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    }
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}
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void matrix_scan_indicator(void) {
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    if (has_initialized) {
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        set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods());
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    }
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}
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#endif //INDICATOR_LIGHTS
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#ifdef RGBLIGHT_TWINKLE
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static rgblight_fadeout lights[RGBLED_NUM];
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__attribute__ ((weak))
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bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; }
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bool rgblight_twinkle_is_led_used(uint8_t index) {
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    switch (index) {
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#ifdef INDICATOR_LIGHTS
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#ifdef SHFT_LED1
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        case SHFT_LED1:
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            return true;
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#endif //SHFT_LED1
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#ifdef SHFT_LED2
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        case SHFT_LED2:
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            return true;
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#endif //SHFT_LED2
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#ifdef CTRL_LED1
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        case CTRL_LED1:
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            return true;
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#endif //CTRL_LED1
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#ifdef CTRL_LED2
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        case CTRL_LED2:
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            return true;
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#endif //CTRL_LED2
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#ifdef GUI_LED1
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        case GUI_LED1:
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            return true;
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#endif //GUI_LED1
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#ifdef GUI_LED2
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        case GUI_LED2:
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            return true;
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#endif //GUI_LED2
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#ifdef ALT_LED1
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        case ALT_LED1:
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            return true;
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#endif //ALT_LED1
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#ifdef ALT_LED2
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        case ALT_LED2:
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            return true;
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#endif //ALT_LED2
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#endif //INDICATOR_LIGHTS
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        default:
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            return rgblight_twinkle_is_led_used_keymap(index);
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  }
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}
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void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive
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    bool litup = false;
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    for (uint8_t light_index = 0 ; light_index < RGBLED_NUM ; ++light_index ) {
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        if (lights[light_index].enabled && timer_elapsed(lights[light_index].timer) > 10) {
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        rgblight_fadeout *light = &lights[light_index];
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        litup = true;
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        if (light->life) {
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            light->life -= 1;
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            if (biton32(layer_state) == 0) {
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                sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]);
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            }
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            light->timer = timer_read();
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        }
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        else {
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            if (light->enabled && biton32(layer_state) == 0) {
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                rgblight_sethsv_default_helper(light_index);
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            }
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            litup = light->enabled = false;
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        }
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        }
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    }
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    if (litup && biton32(layer_state) == 0) {
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        rgblight_set();
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    }
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}
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void start_rgb_light(void) {
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    uint8_t indices[RGBLED_NUM];
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    uint8_t indices_count = 0;
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    uint8_t min_life = 0xFF;
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    uint8_t min_life_index = -1;
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    for (uint8_t index = 0 ; index < RGBLED_NUM ; ++index ) {
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      if (rgblight_twinkle_is_led_used(index)) { continue; }
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      if (lights[index].enabled) {
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        if (min_life_index == -1 ||
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          lights[index].life < min_life)
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        {
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          min_life = lights[index].life;
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          min_life_index = index;
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        }
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        continue;
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      }
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      indices[indices_count] = index;
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      ++indices_count;
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    }
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    uint8_t light_index;
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    if (!indices_count) {
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        light_index = min_life_index;
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    }
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    else {
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      light_index = indices[rand() % indices_count];
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    }
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    rgblight_fadeout *light = &lights[light_index];
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    light->enabled = true;
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    light->timer = timer_read();
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    light->life = 0xC0 + rand() % 0x40;
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    light->hue = rgblight_config.hue + (rand() % 0xB4) - 0x54;
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    rgblight_sethsv_at(light->hue, 255, light->life, light_index);
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}
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#endif
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bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
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    if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
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        keycode = keycode & 0xFF;
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    }
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    switch (keycode) {
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#ifdef RGBLIGHT_TWINKLE
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        case KC_A ... KC_SLASH:
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        case KC_F1 ... KC_F12:
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        case KC_INSERT ... KC_UP:
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        case KC_KP_SLASH ... KC_KP_DOT:
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        case KC_F13 ... KC_F24:
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        case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
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            if (record->event.pressed) { start_rgb_light(); }
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            return true; break;
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#endif // RGBLIGHT_TWINKLE
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        case KC_RGB_T:  // This allows me to use underglow as layer indication, or as normal
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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            if (record->event.pressed) {
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                userspace_config.rgb_layer_change ^= 1;
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                xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
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                eeconfig_update_user(userspace_config.raw);
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                if (userspace_config.rgb_layer_change) {
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                    layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
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                }
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            }
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#endif // RGBLIGHT_ENABLE
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            return false; break;
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#ifdef RGBLIGHT_ENABLE
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        case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
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            if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
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                if (userspace_config.rgb_layer_change) {
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                    userspace_config.rgb_layer_change = false;
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                    xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
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                    eeconfig_update_user(userspace_config.raw);
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                }
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            }
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            return true; break;
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#endif // RGBLIGHT_ENABLE
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  }
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    return true;
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}
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void keyboard_post_init_rgb(void) {
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#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_STARTUP_ANIMATION)
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    if (userspace_config.rgb_layer_change) { rgblight_enable_noeeprom(); }
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    if (rgblight_config.enable) {
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        layer_state_set_user(layer_state);
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        uint16_t old_hue = rgblight_config.hue;
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        rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
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        for (uint16_t i = 255; i > 0; i--) {
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            rgblight_sethsv_noeeprom( ( i + old_hue) % 255, 255, 255);
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            matrix_scan();
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            wait_ms(10);
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        }
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    }
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#endif
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    layer_state_set_user(layer_state);
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}
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void matrix_scan_rgb(void) {
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#ifdef RGBLIGHT_TWINKLE
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    scan_rgblight_fadeout();
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#endif // RGBLIGHT_ENABLE
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#ifdef INDICATOR_LIGHTS
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    matrix_scan_indicator();
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#endif
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}
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layer_state_t layer_state_set_rgb(layer_state_t state) {
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#ifdef RGBLIGHT_ENABLE
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    if (userspace_config.rgb_layer_change) {
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        switch (biton32(state)) {
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            case _MACROS:
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                rgblight_sethsv_noeeprom_orange();
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                userspace_config.is_overwatch ? rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2) : rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 3);
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                break;
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            case _MEDIA:
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                rgblight_sethsv_noeeprom_chartreuse();
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                rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 1);
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                break;
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            case _GAMEPAD:
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                rgblight_sethsv_noeeprom_orange();
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                rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2);
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                break;
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            case _DIABLO:
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                rgblight_sethsv_noeeprom_red();
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                rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
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                break;
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            case _RAISE:
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                rgblight_sethsv_noeeprom_yellow();
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                rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
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                break;
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            case _LOWER:
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                rgblight_sethsv_noeeprom_green();
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                rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
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                break;
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            case _ADJUST:
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                rgblight_sethsv_noeeprom_red();
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                rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
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                break;
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            default: //  for any other layers, or the default layer
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                switch (biton32(default_layer_state)) {
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                    case _COLEMAK:
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                        rgblight_sethsv_noeeprom_magenta(); break;
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                    case _DVORAK:
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                        rgblight_sethsv_noeeprom_springgreen(); break;
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                    case _WORKMAN:
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                        rgblight_sethsv_noeeprom_goldenrod(); break;
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                    case _NORMAN:
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                        rgblight_sethsv_noeeprom_coral(); break;
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                    case _MALTRON:
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                        rgblight_sethsv_noeeprom_yellow(); break;
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                    case _EUCALYN:
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                        rgblight_sethsv_noeeprom_pink(); break;
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                    case _CARPLAX:
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                        rgblight_sethsv_noeeprom_blue(); break;
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                    default:
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                        rgblight_sethsv_noeeprom_cyan(); break;
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                }
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                biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // if _MODS layer is on, then breath to denote it
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                break;
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        }
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    }
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#endif // RGBLIGHT_ENABLE
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    return state;
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}
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#ifdef RGB_MATRIX_ENABLE
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extern led_config_t g_led_config;
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void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, uint8_t led_type) {
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    for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
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        if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
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            rgb_matrix_set_color( i, red, green, blue );
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        }
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    }
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}
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#endif
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