* Install dependencies before executing unit tests. * Split out UTF-8 decoder. * Fixup python formatting rules. * Add documentation for QGF/QFF and the RLE format used. * Add CLI commands for converting images and fonts. * Add stub rules.mk for QP. * Add stream type. * Add base driver and comms interfaces. * Add support for SPI, SPI+D/C comms drivers. * Include <qp.h> when enabled. * Add base support for SPI+D/C+RST panels, as well as concrete implementation of ST7789. * Add support for GC9A01. * Add support for ILI9341. * Add support for ILI9163. * Add support for SSD1351. * Implement qp_setpixel, including pixdata buffer management. * Implement qp_line. * Implement qp_rect. * Implement qp_circle. * Implement qp_ellipse. * Implement palette interpolation. * Allow for streams to work with either flash or RAM. * Image loading. * Font loading. * QGF palette loading. * Progressive decoder of pixel data supporting Raw+RLE, 1-,2-,4-,8-bpp monochrome and palette-based images. * Image drawing. * Animations. * Font rendering. * Check against 256 colours, dump out the loaded palette if debugging enabled. * Fix build. * AVR is not the intended audience. * `qmk format-c` * Generation fix. * First batch of docs. * More docs and examples. * Review comments. * Public API documentation.
		
			
				
	
	
		
			143 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// Copyright 2021 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "qp_internal.h"
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#include "qp_draw.h"
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#include "qp_comms.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Palette / Monochrome-format decoder
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static const qp_pixel_t qp_pixel_white = {.hsv888 = {.h = 0, .s = 0, .v = 255}};
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static const qp_pixel_t qp_pixel_black = {.hsv888 = {.h = 0, .s = 0, .v = 0}};
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bool qp_internal_bpp_capable(uint8_t bits_per_pixel) {
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#if !(QUANTUM_PAINTER_SUPPORTS_256_PALETTE)
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    if (bits_per_pixel > 4) {
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        qp_dprintf("qp_internal_decode_palette: image bpp greater than 4\n");
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        return false;
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    }
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#endif
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    if (bits_per_pixel > 8) {
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        qp_dprintf("qp_internal_decode_palette: image bpp greater than 8\n");
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        return false;
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    }
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    return true;
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}
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bool qp_internal_decode_palette(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t* palette, qp_internal_pixel_output_callback output_callback, void* output_arg) {
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    const uint8_t pixel_bitmask    = (1 << bits_per_pixel) - 1;
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    const uint8_t pixels_per_byte  = 8 / bits_per_pixel;
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    uint32_t      remaining_pixels = pixel_count; // don't try to derive from byte_count, we may not use an entire byte
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    while (remaining_pixels > 0) {
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        uint8_t byteval = input_callback(input_arg);
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        if (byteval < 0) {
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            return false;
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        }
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        uint8_t loop_pixels = remaining_pixels < pixels_per_byte ? remaining_pixels : pixels_per_byte;
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        for (uint8_t q = 0; q < loop_pixels; ++q) {
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            if (!output_callback(palette, byteval & pixel_bitmask, output_arg)) {
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                return false;
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            }
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            byteval >>= bits_per_pixel;
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        }
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        remaining_pixels -= loop_pixels;
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    }
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    return true;
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}
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bool qp_internal_decode_grayscale(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_internal_pixel_output_callback output_callback, void* output_arg) {
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    return qp_internal_decode_recolor(device, pixel_count, bits_per_pixel, input_callback, input_arg, qp_pixel_white, qp_pixel_black, output_callback, output_arg);
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}
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bool qp_internal_decode_recolor(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, qp_internal_pixel_output_callback output_callback, void* output_arg) {
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    struct painter_driver_t* driver = (struct painter_driver_t*)device;
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    int16_t                  steps  = 1 << bits_per_pixel; // number of items we need to interpolate
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    if (qp_internal_interpolate_palette(fg_hsv888, bg_hsv888, steps)) {
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        if (!driver->driver_vtable->palette_convert(device, steps, qp_internal_global_pixel_lookup_table)) {
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            return false;
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        }
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    }
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    return qp_internal_decode_palette(device, pixel_count, bits_per_pixel, input_callback, input_arg, qp_internal_global_pixel_lookup_table, output_callback, output_arg);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Progressive pull of bytes, push of pixels
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static inline int16_t qp_drawimage_byte_uncompressed_decoder(void* cb_arg) {
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    struct qp_internal_byte_input_state* state = (struct qp_internal_byte_input_state*)cb_arg;
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    state->curr                                = qp_stream_get(state->src_stream);
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    return state->curr;
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}
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static inline int16_t qp_drawimage_byte_rle_decoder(void* cb_arg) {
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    struct qp_internal_byte_input_state* state = (struct qp_internal_byte_input_state*)cb_arg;
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    // Work out if we're parsing the initial marker byte
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    if (state->rle.mode == MARKER_BYTE) {
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        uint8_t c = qp_stream_get(state->src_stream);
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        if (c >= 128) {
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            state->rle.mode   = NON_REPEATING_RUN; // non-repeated run
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            state->rle.remain = c - 127;
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        } else {
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            state->rle.mode   = REPEATING_RUN; // repeated run
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            state->rle.remain = c;
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        }
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        state->curr = qp_stream_get(state->src_stream);
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    }
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    // Work out which byte we're returning
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    uint8_t c = state->curr;
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    // Decrement the counter of the bytes remaining
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    state->rle.remain--;
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    if (state->rle.remain > 0) {
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        // If we're in a non-repeating run, queue up the next byte
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        if (state->rle.mode == NON_REPEATING_RUN) {
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            state->curr = qp_stream_get(state->src_stream);
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        }
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    } else {
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        // Swap back to querying the marker byte mode
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        state->rle.mode = MARKER_BYTE;
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    }
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    return c;
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}
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bool qp_internal_pixel_appender(qp_pixel_t* palette, uint8_t index, void* cb_arg) {
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    struct qp_internal_pixel_output_state* state  = (struct qp_internal_pixel_output_state*)cb_arg;
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    struct painter_driver_t*               driver = (struct painter_driver_t*)state->device;
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    if (!driver->driver_vtable->append_pixels(state->device, qp_internal_global_pixdata_buffer, palette, state->pixel_write_pos++, 1, &index)) {
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        return false;
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    }
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    // If we've hit the transmit limit, send out the entire buffer and reset the write position
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    if (state->pixel_write_pos == state->max_pixels) {
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        if (!driver->driver_vtable->pixdata(state->device, qp_internal_global_pixdata_buffer, state->pixel_write_pos)) {
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            return false;
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        }
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        state->pixel_write_pos = 0;
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    }
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    return true;
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}
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qp_internal_byte_input_callback qp_internal_prepare_input_state(struct qp_internal_byte_input_state* input_state, painter_compression_t compression) {
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    switch (compression) {
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        case IMAGE_UNCOMPRESSED:
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            return qp_drawimage_byte_uncompressed_decoder;
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        case IMAGE_COMPRESSED_RLE:
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            input_state->rle.mode   = MARKER_BYTE;
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            input_state->rle.remain = 0;
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            return qp_drawimage_byte_rle_decoder;
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        default:
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            return NULL;
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    }
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}
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