* added keyboard_layout_jopr * making it compile * #pragma once instead of #ifndef and #define * renamed and added keymap renamed old "default" to "modded_white", added new "default" that resembles an ISO 105-key layout * reordered keyboards/jopr/info.json to match order o layout array * implemented most suggestions * fixed missing ; * fixed bootloader setting for rules.mk * adopted standard layout matrix naming convention * "fixed" commented-out code in keymaps * changes to keymap layers and LEDs Turns out adding a layer for ROYA-modified keycodes is more trouble than it's worth and works better by just defining a ROYA key. Also, LEDs were set up incorrectly. Lastly, implemented SysReq-Warning LED. * moved forced NumLock code just in case either it or the CapsLock & ScrlLock update code wouldn't both work otherwise * rearranged media keycodes * replaced Shifted keycodes with basic ones * Apply suggestions from code review Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * implemented suggestions by noroadsleft * Apply suggestions from code review Make ISO-Enter QMK Configurator-friendly Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update readme.md * Update keyboards/jopr/info.json Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * moved keyboard to handwired folder It was said that personal passion projects belong in there, even if they're not actually handwired * Update readme.md
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID       0x4DAE
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#define PRODUCT_ID      0x1000
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#define DEVICE_VER      0x0001
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#define MANUFACTURER    joelproko
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#define PRODUCT         jopr-106-Nl2SR-Cl2nL
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#define DESCRIPTION     jopr-106 Mechanical Keyboard
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/* key matrix size */
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 11
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/* key matrix pins */
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#define MATRIX_ROW_PINS { D0, D6, D2, D4, D3, D5, D7, C6, B6, F5 }
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#define MATRIX_COL_PINS { B3, B2, B1, B0, F7, E6, F6, B5, C7, B4, D1 }
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#define UNUSED_PINS { B7 }
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* number of backlight levels */
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#ifdef BACKLIGHT_PIN
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#define BACKLIGHT_LEVELS 0
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#endif
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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/* #define LOCKING_SUPPORT_ENABLE */
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) */
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#define NO_ACTION_ONESHOT
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#define TAPPING_TOGGLE 3
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/*#define RGB_DI_PIN F4*/
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#ifdef RGB_DI_PIN
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/*#define RGBLIGHT_ANIMATIONS*/
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#define RGBLED_NUM 1
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#define RGBLIGHT_HUE_STEP 1
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#define RGBLIGHT_SAT_STEP 1
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#define RGBLIGHT_VAL_STEP 1
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#endif
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