* adds is31fl3731 rgb matrix implementation * fix build script for force pushes * allow bootloader size to be overwritten * adds planck light implementation * split led config into 2 arrays * idk * betterize register handling * update planck implementation * update planck * refine rgb interface * cleanup names, rgb matrix * start documentation * finish up docs * add effects list * clean-up merge * add RGB_MATRIX_SKIP_FRAMES * add support for at90usb1286 to bootloader options
		
			
				
	
	
		
			88 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2017 Jason Williams
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "color.h"
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#include "led_tables.h"
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#include "progmem.h"
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RGB hsv_to_rgb( HSV hsv )
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{
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	RGB rgb;
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	uint8_t region, p, q, t;
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	uint16_t h, s, v, remainder;
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	if ( hsv.s == 0 )
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	{
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		rgb.r = hsv.v;
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		rgb.g = hsv.v;
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		rgb.b = hsv.v;
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		return rgb;
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	}
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	h = hsv.h;
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	s = hsv.s;
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	v = hsv.v;
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	region = h / 43;
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	remainder = (h - (region * 43)) * 6;
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	p = (v * (255 - s)) >> 8;
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	q = (v * (255 - ((s * remainder) >> 8))) >> 8;
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	t = (v * (255 - ((s * (255 - remainder)) >> 8))) >> 8;
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	switch ( region )
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	{
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		case 0:
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			rgb.r = v;
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			rgb.g = t;
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			rgb.b = p;
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			break;
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		case 1:
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			rgb.r = q;
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			rgb.g = v;
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			rgb.b = p;
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			break;
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		case 2:
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			rgb.r = p;
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			rgb.g = v;
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			rgb.b = t;
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			break;
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		case 3:
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			rgb.r = p;
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			rgb.g = q;
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			rgb.b = v;
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			break;
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		case 4:
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			rgb.r = t;
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			rgb.g = p;
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			rgb.b = v;
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			break;
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		default:
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			rgb.r = v;
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			rgb.g = p;
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			rgb.b = q;
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			break;
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	}
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	rgb.r = pgm_read_byte( &CIE1931_CURVE[rgb.r] );
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	rgb.g = pgm_read_byte( &CIE1931_CURVE[rgb.g] );
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	rgb.b = pgm_read_byte( &CIE1931_CURVE[rgb.b] );
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	return rgb;
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}
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