209 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			209 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "extended_keymap_common.h"
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#include "report.h"
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#include "keycode.h"
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#include "action_layer.h"
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#include "action.h"
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#include "action_macro.h"
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#include "debug.h"
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#include "backlight.h"
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static action_t keycode_to_action(uint16_t keycode);
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/* converts key to action */
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action_t action_for_key(uint8_t layer, keypos_t key)
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{
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	// 16bit keycodes - important
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    uint16_t keycode = keymap_key_to_keycode(layer, key);
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    if (keycode >= 0x0100 && keycode < 0x2000) {
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    	// Has a modifier
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    	action_t action;
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    	// Split it up
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    	action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF);
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    	return action;
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	} else if (keycode >= 0x2000 && keycode < 0x3000) {
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		// Is a shortcut for function layer, pull last 12bits
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        return keymap_func_to_action(keycode & 0xFFF);
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	} else if (keycode >= 0x3000 && keycode < 0x4000) {
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    	action_t action;
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    	action.code = ACTION_MACRO(keycode & 0xFF);
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    	return action;
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	} else if (keycode >= BL_0 & keycode <= BL_15) {
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        action_t action;
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        action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
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        return action;
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    } else if (keycode == BL_DEC) {
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        action_t action;
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        action.code = ACTION_BACKLIGHT_DECREASE();
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        return action;
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    } else if (keycode == BL_INC) {
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        action_t action;
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        action.code = ACTION_BACKLIGHT_INCREASE();
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        return action;
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    } else if (keycode == BL_TOGG) {
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        action_t action;
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        action.code = ACTION_BACKLIGHT_TOGGLE();
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        return action;
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    } else if (keycode == BL_STEP) {
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        action_t action;
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        action.code = ACTION_BACKLIGHT_STEP();
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        return action;
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    } else if (keycode == RESET) {
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        bootloader_jump();
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        return;
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    }
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    switch (keycode) {
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        case KC_FN0 ... KC_FN31:
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            return keymap_fn_to_action(keycode);
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#ifdef BOOTMAGIC_ENABLE
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        case KC_CAPSLOCK:
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        case KC_LOCKING_CAPS:
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            if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
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                return keycode_to_action(KC_LCTL);
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            }
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            return keycode_to_action(keycode);
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        case KC_LCTL:
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            if (keymap_config.swap_control_capslock) {
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                return keycode_to_action(KC_CAPSLOCK);
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            }
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            return keycode_to_action(KC_LCTL);
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        case KC_LALT:
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            if (keymap_config.swap_lalt_lgui) {
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                if (keymap_config.no_gui) {
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                    return keycode_to_action(ACTION_NO);
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                }
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                return keycode_to_action(KC_LGUI);
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            }
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            return keycode_to_action(KC_LALT);
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        case KC_LGUI:
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            if (keymap_config.swap_lalt_lgui) {
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                return keycode_to_action(KC_LALT);
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            }
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            if (keymap_config.no_gui) {
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                return keycode_to_action(ACTION_NO);
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            }
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            return keycode_to_action(KC_LGUI);
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        case KC_RALT:
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            if (keymap_config.swap_ralt_rgui) {
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                if (keymap_config.no_gui) {
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                    return keycode_to_action(ACTION_NO);
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                }
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                return keycode_to_action(KC_RGUI);
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            }
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            return keycode_to_action(KC_RALT);
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        case KC_RGUI:
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            if (keymap_config.swap_ralt_rgui) {
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                return keycode_to_action(KC_RALT);
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            }
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            if (keymap_config.no_gui) {
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                return keycode_to_action(ACTION_NO);
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            }
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            return keycode_to_action(KC_RGUI);
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        case KC_GRAVE:
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            if (keymap_config.swap_grave_esc) {
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                return keycode_to_action(KC_ESC);
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            }
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            return keycode_to_action(KC_GRAVE);
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        case KC_ESC:
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            if (keymap_config.swap_grave_esc) {
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                return keycode_to_action(KC_GRAVE);
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            }
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            return keycode_to_action(KC_ESC);
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        case KC_BSLASH:
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            if (keymap_config.swap_backslash_backspace) {
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                return keycode_to_action(KC_BSPACE);
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            }
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            return keycode_to_action(KC_BSLASH);
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        case KC_BSPACE:
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            if (keymap_config.swap_backslash_backspace) {
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                return keycode_to_action(KC_BSLASH);
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            }
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            return keycode_to_action(KC_BSPACE);
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#endif
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        default:
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            return keycode_to_action(keycode);
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    }
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}
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/* Macro */
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__attribute__ ((weak))
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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    return MACRO_NONE;
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}
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/* Function */
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__attribute__ ((weak))
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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}
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/* translates keycode to action */
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static action_t keycode_to_action(uint16_t keycode)
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{
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    action_t action;
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    switch (keycode) {
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        case KC_A ... KC_EXSEL:
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        case KC_LCTRL ... KC_RGUI:
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            action.code = ACTION_KEY(keycode);
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            break;
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        case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
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            action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
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            break;
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        case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
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            action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
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            break;
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        case KC_MS_UP ... KC_MS_ACCEL2:
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            action.code = ACTION_MOUSEKEY(keycode);
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            break;
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        case KC_TRNS:
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            action.code = ACTION_TRANSPARENT;
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            break;
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        default:
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            action.code = ACTION_NO;
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            break;
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    }
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    return action;
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}
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/* translates key to keycode */
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uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
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{
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	// Read entire word (16bits)
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    return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
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}
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint16_t keycode)
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{
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    return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
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}
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action_t keymap_func_to_action(uint16_t keycode)
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{
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	// For FUNC without 8bit limit
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    return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
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}
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