* [Core] Add kb level callbacks to OLED driver * Update keyboards and keymaps * Update docs * Update userspace configs * Add fix for my keymap ... * update lefty
		
			
				
	
	
		
			147 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			147 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2021 Kyle McCreery
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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  _BASE,
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  _FN1,
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	_FN2,
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	_FN3
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    /* Base */
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    [_BASE] = LAYOUT(
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                  KC_F1,   KC_F2,   KC_F3,   KC_F4,
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				          KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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                  KC_P7,   KC_P8,   KC_P9,   KC_PPLS,
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        KC_MUTE,  KC_P4,   KC_P5,   KC_P6,   _______,
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        MO(_FN1), KC_P1,   KC_P2,   KC_P3,   KC_PENT,
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        KC_BSPC,  KC_P0,   _______, KC_PDOT, _______,
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				          KC_F5,   KC_F6,   KC_F7
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    ),
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    [_FN1] = LAYOUT(
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                 _______,  _______, _______, _______,
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                 _______,  _______, _______, _______,
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                 RGB_HUD,  RGB_SPI, RGB_HUI, _______,
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        _______, RGB_RMOD, RGB_TOG, RGB_MOD, _______,
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        _______, RGB_VAD,  RGB_SPD, RGB_VAI, _______,
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        _______, RGB_SAD,  _______, RGB_SAI, _______,
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                 _______,  _______, _______
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    ),
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    [_FN2] = LAYOUT(
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                  _______, _______, _______, _______,
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                  _______, _______, _______, _______,
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                  _______, _______, _______, _______,
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        _______,  _______, _______, _______, _______,
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        _______,  _______, _______, _______, _______,
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        _______,  _______, _______, _______, _______,
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                  _______, _______, _______
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    ),
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	  [_FN3] = LAYOUT(
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                  _______, _______, _______, _______,
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                  _______, _______, _______, _______,
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                  _______, _______, _______, _______,
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        _______,  _______, _______, _______, _______,
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        _______,  _______, _______, _______, _______,
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        _______,  _______, _______, _______, _______,
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                  _______, _______, _______
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    )
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};
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#ifdef ENCODER_ENABLE
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    switch (index) {
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        case 0:
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            if (clockwise) {
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                tap_code(KC_VOLU);
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            } else {
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                tap_code(KC_VOLD);
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            }
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        break;
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		case 1:
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            if (clockwise) {
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                tap_code(KC_BRIU);
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            } else {
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                tap_code(KC_BRID);
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            }
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        break;
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    }
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    return true;
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}
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#endif
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#ifdef OLED_ENABLE
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	oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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		return OLED_ROTATION_270;       // flips the display 270 degrees
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	}
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	static void render_logo(void) {     // Render MechWild "MW" Logo
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		static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00};
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		static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00};
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		static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00};
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		static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00};
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		oled_set_cursor(0,0);
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		oled_write_P(logo_1, false);
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		oled_set_cursor(0,1);
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		oled_write_P(logo_2, false);
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		oled_set_cursor(0,2);
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		oled_write_P(logo_3, false);
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		oled_set_cursor(0,3);
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		oled_write_P(logo_4, false);
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	}
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	bool oled_task_user(void) {
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		render_logo();
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		oled_set_cursor(0,6);
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		oled_write_ln_P(PSTR("Layer"), false);
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    switch (get_highest_layer(layer_state)) {
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        case _BASE:
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            oled_write_ln_P(PSTR("Base"), false);
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            break;
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        case _FN1:
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            oled_write_ln_P(PSTR("FN 1"), false);
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            break;
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        case _FN2:
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            oled_write_ln_P(PSTR("FN 2"), false);
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            break;
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        case _FN3:
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            oled_write_ln_P(PSTR("FN 3"), false);
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            break;
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        default:
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            oled_write_ln_P(PSTR("Undef"), false);
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    }
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	oled_write_ln_P(PSTR(""), false);
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    // Host Keyboard LED Status
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    led_t led_state = host_keyboard_led_state();
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    oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR("    "), false);
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    oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR("    "), false);
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    oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR("    "), false);
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    return false;
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	}
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#endif
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