cbabc8dbe6
* Replace Tapping Force Hold feature with Quick Tap Term * Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0 * Deprecate force hold in info_config.json * Before and after quick tap term unit tests * Quick tap unit tests iteration * Keymap config.h correction * Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed * Add two more test cases for quick tap * Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2 * Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2 * Add function declaration for get_quick_tap_term Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
32 lines
1.1 KiB
C
32 lines
1.1 KiB
C
#pragma once
|
|
|
|
/* Make layout the right way:
|
|
* - USB port on left side
|
|
* - Switches facing the correct way
|
|
*/
|
|
#undef MATRIX_ROW_PINS
|
|
#undef MATRIX_COL_PINS
|
|
#define MATRIX_ROW_PINS { B6, B2, B3, B1, F7 }
|
|
#define MATRIX_COL_PINS { D0, D4, C6, D7, E6, B4 }
|
|
|
|
// Set the mouse settings to a comfortable speed/accuracy trade-off
|
|
// Assume the screen refresh rate is 60 Htz or higher
|
|
// The default is 50. This makes the mouse ~3 times faster and more accurate
|
|
#define MOUSEKEY_INTERVAL 16
|
|
// The default is 20. Since we made the mouse about 3 times faster with the previous setting,
|
|
// give it more time to accelerate to max speed to retain precise control over short distances.
|
|
#define MOUSEKEY_TIME_TO_MAX 40
|
|
// The default is 300. Let's try and make this as low as possible while keeping the cursor responsive
|
|
#define MOUSEKEY_DELAY 100
|
|
// It makes sense to use the same delay for the mouseweel
|
|
#define MOUSEKEY_WHEEL_DELAY 100
|
|
// The default is 100
|
|
#define MOUSEKEY_WHEEL_INTERVAL 50
|
|
// The default is 40
|
|
#define MOUSEKEY_WHEEL_TIME_TO_MAX 100
|
|
|
|
#define TAPPING_TERM 200
|
|
#define PERMISSIVE_HOLD
|
|
#define IGNORE_MOD_TAP_INTERRUPT
|
|
#define QUICK_TAP_TERM 0
|