qmk-firmware/keyboards/ergodox_ez
James Young a03aa301de
Remove Full Bootmagic (#13846)
* disambiguate Bootmagic rules in keymaps

The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic.

This commit edits the files to specify that full Bootmagic is intended.

* remove BOOTMAGIC_ENABLE=full setting

* unify commented BOOTMAGIC_ENABLE rules in keyboards

Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no       # Virtual DIP switch configuration;g' {} +
```

* remove commented Bootmagic rules from keymap/user level

Command:

```
find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} +
```

* update keyboard BOOTMAGIC_ENABLE rule formatting

Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later).

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
```

* update keyboards' BOOTMAGIC_ENABLE settings

Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' +
```

* update keymap/user BOOTMAGIC_ENABLE settings

Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
```

* remove and replace inline comments in keyboards and keymap/user files

Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`.

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1     # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1      # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1       # Enable Bootmagic Lite;g' '{}' +
```

* rename improperly named makefiles

Some files intended to be used as makefiles had improper names causing them to not be used as intended when building.

This commit corrects the filenames of the affected files.

* update renamed file with new rule formatting

* update QMK's template files

Updates QMK's `rules.mk` templates to use the new inline comment.

* update QMK Docs

- remove documentation of full Bootmagic
- update links to Bootmagic Lite doc
- add doc for Magic Keycodes

* rules.mk patch for coarse/ixora and coarse/vinta
2021-08-06 23:59:56 -07:00
..
glow [Keyboard] Update to ZSA Boards (#10119) 2020-10-13 04:35:36 -07:00
keymaps Remove Full Bootmagic (#13846) 2021-08-06 23:59:56 -07:00
shine [Keyboard] Update to ZSA Boards (#10119) 2020-10-13 04:35:36 -07:00
util bug if macro definition and not integer is used to identify layers (#12648) 2021-06-24 12:27:10 +10:00
190hotfix.sh
config.h Fix RGB/LED Suspend defines (#13146) 2021-06-09 22:59:19 -07:00
ergodox_ez.c __flash? (#13799) 2021-07-31 14:35:30 +01:00
ergodox_ez.h [Keyboard] Update to ZSA Boards (#10119) 2020-10-13 04:35:36 -07:00
info.json remove duplicate manufacturer 2021-01-13 16:03:52 -08:00
led_i2c.c [Keyboard] Update to ZSA Boards (#10119) 2020-10-13 04:35:36 -07:00
matrix.c Fix issues with suspend code for ZSA split boards (#10640) 2020-10-14 16:23:08 +01:00
post_config.h [Keyboard] Update to ZSA Boards (#10119) 2020-10-13 04:35:36 -07:00
readme.md [Keyboard] Update to ZSA Boards (#10119) 2020-10-13 04:35:36 -07:00
rules.mk Remove Full Bootmagic (#13846) 2021-08-06 23:59:56 -07:00

ErgoDox EZ

ErgoDox EZ

The ErgoDox EZ is a mass produced version of the original ErgoDox keyboard, with optional support for RGB Light (Shine) or RGB Matrix (Glow).

Make example for this keyboard (after setting up your build environment):

make ergodox_ez:default:flash

For the ErgoDox EZ Shine, and Glow, use one of the following:

make ergodox_ez/shine:default:flash
make ergodox_ez/glow:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Oryx Configuation

If you have ORYX_CONFIGURATOR defined in your keymap's config.h, this enables a number of the built in options from the Oryx Configurator.

Indicator LEDs

You can use the LED_LEVEL keycode to cycle through the brightness levels for the LEDs on the top right of the keyboard. These settings are saved in eeprom (persistant memory).

Alternatively, you can set the brightness by calling the following functions:

void ergodox_led_all_set(uint8_t level);
void ergodox_right_led_1_set(uint8_t level);
void ergodox_right_led_2_set(uint8_t level);
void ergodox_right_led_3_set(uint8_t level);

These settings are not persistent, so you'd need to reset it every time the board starts.

These are on a 0-255 scale

RGB Matrix Features

If you're using the Smart LED (layer indication) feature from the Oryx Configurator, you want to make sure that you enable these options by adding #define ORYX_CONFIGURATOR to your keymap's config.h.

This changes the RGB_TOG keycode so that it will toggle the lights on and off, in a way that will allow the Smart LEDs to continue to work, even with the rest of the LEDs turned off.

Additionally, a new keycode has been added to toggle the Smart LEDs. Use TOGGLE_LAYER_COLOR, if you aren't already.