43 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // Copyright 2022 Nick Brassel (@tzarc)
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| #include "qp_internal.h"
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| 
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| ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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| // Quantum Painter RGB565 surface configurables (add to your keyboard's config.h)
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| 
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| #ifndef RGB565_SURFACE_NUM_DEVICES
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| /**
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|  * @def This controls the maximum number of surface devices that Quantum Painter can use at any one time.
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|  *      Increasing this number allows for multiple framebuffers to be used. Each requires its own RAM allocation.
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|  */
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| #    define RGB565_SURFACE_NUM_DEVICES 1
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| #endif
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| 
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| ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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| // Forward declarations
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| 
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| #ifdef QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
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| /**
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|  * Factory method for an RGB565 surface (aka framebuffer).
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|  *
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|  * @param panel_width[in] the width of the display panel
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|  * @param panel_height[in] the height of the display panel
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|  * @param buffer[in] pointer to a preallocated buffer of size `(sizeof(uint16_t) * panel_width * panel_height)`
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|  * @return the device handle used with all drawing routines in Quantum Painter
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|  */
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| painter_device_t qp_rgb565_make_surface(uint16_t panel_width, uint16_t panel_height, void *buffer);
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| 
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| /**
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|  * Helper method to draw the dirty contents of the framebuffer to the target device.
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|  *
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|  * After successful completion, the dirty area is reset.
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|  *
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|  * @param surface[in] the surface to copy from
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|  * @param display[in] the display to copy into
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|  * @param x[in] the x-location of the original position of the framebuffer
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|  * @param y[in] the y-location of the original position of the framebuffer
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|  * @return whether the draw operation completed successfully
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|  */
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| bool qp_rgb565_surface_draw(painter_device_t surface, painter_device_t display, uint16_t x, uint16_t y);
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| #endif // QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
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