* add users/mtei/key_blocks.h
This change does not alter the binary of the build result.
Moved common macro definitions in the following files to users/mtei/key_blocks.h.
 * keyboards/helix/rev2/keymaps/five_rows/keymap.c
 * keyboards/helix/rev3_5rows/keymaps/five_rows/keymap.c
* remove INIT_HELIX_OLED() in helix:five_rows
This change does not alter the binary of the build result.
* update helix/pico/keymaps/mtei/keymap.c
Changed helix/pico/keymaps/mtei/keymap.c to use users/mtei/key_blocks.h.
This change does not alter the binary of the build result.
* Remove old SSD1306OLED code from users/mtei/oled_display.c
This change does not alter the binary of the build result.
* add options ENABLE_COLEMAK, ENABLE_DVORAK and ENABLE_EUCALYN into five_rows/keymap.c
* add users/mtei/{config.h,rules.mk,user_featues.mk,user_options.mk}
* move layer_names[] from users/mtei/oled_display.c to keymaps/five_rows/keymap.c
* Update keyboards/helix/pico/keymaps/mtei/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/pico/keymaps/mtei/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/pico/keymaps/mtei/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev2/keymaps/five_rows/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev2/keymaps/five_rows/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev2/keymaps/five_rows/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev3_5rows/keymaps/five_rows/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev3_5rows/keymaps/five_rows/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev3_5rows/keymaps/five_rows/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/cpp_map.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/cpp_map.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/debug_config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/debug_config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/layer_number_util.h
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
		
	
		
			
				
	
	
		
			148 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			148 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2020 mtei
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include <stdio.h>
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#include <string.h>
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#include QMK_KEYBOARD_H
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#include "pseudo_sprintf.h"
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extern int current_default_layer;
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//OLED update loop
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#if defined(OLED_ENABLE)
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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    if (is_keyboard_master()) {
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        return OLED_ROTATION_0;
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    } else {
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        return OLED_ROTATION_180;
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    }
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}
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#ifndef PSEUDO_SPRINTF_DEFINED
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#include "pseudo_sprintf.c"
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#endif
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static void render_logo(void) {
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    static const char helix_logo[] PROGMEM = {
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        0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
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        0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
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        0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
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        0};
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    oled_write_P(helix_logo, false);
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#    if defined(RGBLIGHT_ENABLE) || defined(DEBUG_MATRIX_SCAN_RATE)
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    char buf[30];
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    char *bufp;
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#    endif
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#    ifdef RGBLIGHT_ENABLE
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    if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) {
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        bufp = sprint2d(buf, " LED ", rgblight_get_mode());
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#        ifdef DEBUG_MATRIX_SCAN_RATE
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        bufp = sprintd(bufp, "  scan:", get_matrix_scan_rate());
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#        else
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        bufp = sprintd(bufp, ": ", rgblight_get_hue()/RGBLIGHT_HUE_STEP);
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        bufp = sprintd(bufp, ",", rgblight_get_sat()/RGBLIGHT_SAT_STEP);
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        bufp = sprintd(bufp, ",", rgblight_get_val()/RGBLIGHT_VAL_STEP);
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        bufp = sprints(bufp, " ");
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#        endif
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        oled_write(buf, false);
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    } else {
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#        ifdef DEBUG_MATRIX_SCAN_RATE
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        bufp = sprintd(buf, "  scan:", get_matrix_scan_rate());
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        oled_write(buf, false);
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#        endif // DEBUG_MATRIX_SCAN_RATE
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        oled_write_P( PSTR("\n"), false);
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    }
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#    else // ifndef RGBLIGHT_ENABLE
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#        ifdef DEBUG_MATRIX_SCAN_RATE
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    bufp = sprintd(buf, " scan:", get_matrix_scan_rate());
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    bufp = sprints(bufp, " ");
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    oled_write(buf, false);
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#        endif
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#    endif // RGBLIGHT_ENABLE
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}
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/* weak reference */ __attribute__((weak)) extern const char *layer_names[];
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/* weak reference */ __attribute__((weak)) extern const size_t num_of_layer_names;
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void render_status(void) {
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    // Render to mode icon
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    static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
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    if(keymap_config.swap_lalt_lgui==false){
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        oled_write_P(os_logo[0][0], false);
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        oled_write_P(PSTR("\n"), false);
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        oled_write_P(os_logo[0][1], false);
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    } else {
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        oled_write_P(os_logo[1][0], false);
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        oled_write_P(PSTR("\n"), false);
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        oled_write_P(os_logo[1][1], false);
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    }
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    // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
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    int name_num, max_name_num;
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    uint32_t lstate;
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    char buf[16];
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    max_name_num = 0;
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    if (layer_names != NULL) {
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        max_name_num = num_of_layer_names;
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        oled_write_P(layer_names[current_default_layer], false);
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    } else {
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        sprintd(buf, " layer:", current_default_layer);
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        oled_write(buf, false);
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    }
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#    ifdef DEBUG_MATRIX_SCAN_RATE
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    sprintd(buf, " scan:", get_matrix_scan_rate());
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    oled_write(buf, false);
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#    endif
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    oled_write_P(PSTR("\n"), false);
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    for (lstate = layer_state, name_num = 0; lstate; lstate >>=1, name_num++) {
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        if ((lstate & 1) != 0) {
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            if (name_num < max_name_num && layer_names[name_num]) {
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                oled_write_P(layer_names[name_num], false);
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            } else {
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                sprintd(buf, ":", name_num);
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                oled_write(buf, false);
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            }
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        }
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    }
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    oled_write_P(PSTR("\n"), false);
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    // Host Keyboard LED Status
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    led_t led_state = host_keyboard_led_state();
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    oled_write_P(led_state.num_lock ? PSTR("NUMLOCK  ") : PSTR("         "), false);
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    oled_write_P(led_state.caps_lock ? PSTR("CAPS  ") : PSTR("      "), false);
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    oled_write_P(led_state.scroll_lock ? PSTR("SCLK  ") : PSTR("      "), false);
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}
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bool oled_task_user(void) {
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#    if DEBUG_TO_SCREEN
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    if (debug_enable) {
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        return;
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    }
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#    endif
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    if(is_keyboard_master()){
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        render_status();
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    }else{
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        render_logo();
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    }
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    return false;
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}
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#endif
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