qmk-firmware/keyboards/4pplet/eagle_viper_rep/rev_a/config.h

75 lines
2.3 KiB
C

/*
Copyright 2021 Stefan Sundin "4pplet" <4pplet@protonmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define MATRIX_ROWS 10
#define MATRIX_COLS 7
#define MATRIX_COL_PINS { A0, B1, B0, A4, B5, B4, B3 }
#define MATRIX_ROW_PINS { A2, A1, B8, A10, C15, A15, B7, B6, C14, C13}
#define DIODE_DIRECTION COL2ROW
/* In switch leds */
#define BACKLIGHT_PIN A3
#define BACKLIGHT_PWM_DRIVER PWMD2
#define BACKLIGHT_PWM_CHANNEL 4
#define BACKLIGHT_PAL_MODE 2
#define BACKLIGHT_ON_STATE 1
#define BACKLIGHT_LEVELS 10
#define BACKLIGHT_BREATHING TRUE
/* Underglow */
#define RGB_DI_PIN A7
#define WS2812_SPI SPID1
#define WS2812_SPI_MOSI_PAL_MODE 0
#define WS2812_SPI_SCK_PIN A5
#define WS2812_SPI_SCK_PAL_MODE 0
#define RGBLED_NUM 16
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* Indicator leds */
#define LOCK_LIGHTS TRUE
#define DISPLAY_LAYERS TRUE
#define CAPS_PIN B2
#define NUM_PIN B12
#define SCROLL_PIN B13
#define LAYER_1 B14
#define LAYER_2 B15
#define LAYER_3 A8
#define LAYER_4 A9
#define LAYER_5 B9
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Added extra layer for use of layer leds */
#define DYNAMIC_KEYMAP_LAYER_COUNT 5