413 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			413 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2011 Jun WAKO <wakojun@gmail.com>
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This software is licensed with a Modified BSD License.
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All of this is supposed to be Free Software, Open Source, DFSG-free,
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GPL-compatible, and OK to use in both free and proprietary applications.
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Additions and corrections to this file are welcome.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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  notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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  notice, this list of conditions and the following disclaimer in
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  the documentation and/or other materials provided with the
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  distribution.
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* Neither the name of the copyright holders nor the names of
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  contributors may be used to endorse or promote products derived
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  from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdbool.h>
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#include <util/delay.h>
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#include <avr/io.h>
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#include <avr/interrupt.h>
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#include "adb.h"
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static inline void data_lo(void);
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static inline void data_hi(void);
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static inline bool data_in(void);
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#ifdef ADB_PSW_BIT
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static inline void psw_lo(void);
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static inline void psw_hi(void);
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static inline bool psw_in(void);
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#endif
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static inline void attention(void);
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static inline void place_bit0(void);
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static inline void place_bit1(void);
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static inline void send_byte(uint8_t data);
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static inline bool read_bit(void);
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static inline uint8_t read_byte(void);
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static inline uint8_t wait_data_lo(uint8_t us);
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static inline uint8_t wait_data_hi(uint8_t us);
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void adb_host_init(void)
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{
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    data_hi();
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#ifdef ADB_PSW_BIT
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    psw_hi();
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#endif
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}
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#ifdef ADB_PSW_BIT
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bool adb_host_psw(void)
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{
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    return psw_in();
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}
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#endif
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uint16_t adb_host_kbd_recv(void)
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{
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    uint16_t data = 0;
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    attention();
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    send_byte(0x2C);            // Addr:Keyboard(0010), Cmd:Talk(11), Register0(00)
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    place_bit0();               // Stopbit(0)
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    if (!wait_data_lo(0xFF))    // Tlt/Stop to Start(140-260us)
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        return 0;               // No data to send
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    if (!read_bit())            // Startbit(1)
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        return -2;
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    // ad hoc fix: without block inerrupt read wrong bit occasionally and get keys stuck
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    cli();
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    data = read_byte();
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    data = (data<<8) | read_byte();
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    sei();
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    if (read_bit())             // Stopbit(0)
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        return -3;
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    return data;
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}
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// send state of LEDs
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void adb_host_kbd_led(uint8_t led)
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{
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    attention();
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    send_byte(0x2A);            // Addr:Keyboard(0010), Cmd:Listen(10), Register2(10)
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    place_bit0();               // Stopbit(0)
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    _delay_us(200);             // Tlt/Stop to Start
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    place_bit1();               // Startbit(1)
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    send_byte(0);               // send upper byte (not used)
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    send_byte(led&0x07);        // send lower byte (bit2: ScrollLock, bit1: CapsLock, bit0: NumLock)
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    place_bit0();               // Stopbit(0);
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}
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static inline void data_lo()
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{
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    ADB_DDR  |=  (1<<ADB_DATA_BIT);
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    ADB_PORT &= ~(1<<ADB_DATA_BIT);
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}
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static inline void data_hi()
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{
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    ADB_PORT |=  (1<<ADB_DATA_BIT);
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    ADB_DDR  &= ~(1<<ADB_DATA_BIT);
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}
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static inline bool data_in()
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{
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    ADB_PORT |=  (1<<ADB_DATA_BIT);
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    ADB_DDR  &= ~(1<<ADB_DATA_BIT);
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    return ADB_PIN&(1<<ADB_DATA_BIT);
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}
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#ifdef ADB_PSW_BIT
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static inline void psw_lo()
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{
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    ADB_DDR  |=  (1<<ADB_PSW_BIT);
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    ADB_PORT &= ~(1<<ADB_PSW_BIT);
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}
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static inline void psw_hi()
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{
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    ADB_PORT |=  (1<<ADB_PSW_BIT);
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    ADB_DDR  &= ~(1<<ADB_PSW_BIT);
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}
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static inline bool psw_in()
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{
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    ADB_PORT |=  (1<<ADB_PSW_BIT);
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    ADB_DDR  &= ~(1<<ADB_PSW_BIT);
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    return ADB_PIN&(1<<ADB_PSW_BIT);
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}
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#endif
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static inline void attention(void)
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{
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    data_lo();
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    _delay_us(700);
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    place_bit1();
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}
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static inline void place_bit0(void)
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{
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    data_lo();
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    _delay_us(65);
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    data_hi();
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    _delay_us(35);
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}
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static inline void place_bit1(void)
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{
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    data_lo();
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    _delay_us(35);
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    data_hi();
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    _delay_us(65);
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}
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static inline void send_byte(uint8_t data)
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{
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    for (int i = 0; i < 8; i++) {
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        if (data&(0x80>>i))
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            place_bit1();
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        else
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            place_bit0();
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    }
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}
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static inline bool read_bit(void)
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{
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    // ADB Bit Cells
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    //
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    // bit0: ______~~~
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    //       65    :35us
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    //
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    // bit1: ___~~~~~~
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    //       35 :65us
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    //
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    // bit0 low time: 60-70% of bit cell(42-91us)
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    // bit1 low time: 30-40% of bit cell(21-52us)
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    // bit cell time: 70-130us
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    // [from Apple IIgs Hardware Reference Second Edition]
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    //
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    // After 55us if data line is low/high then bit is 0/1.
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    // Too simple to rely on?
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    bool bit;
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    wait_data_lo(75);   // wait the beginning of bit cell
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    _delay_us(55);
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    bit = data_in();
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    wait_data_hi(36);   // wait high part of bit cell
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    return bit;
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}
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static inline uint8_t read_byte(void)
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{
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    uint8_t data = 0;
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    for (int i = 0; i < 8; i++) {
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        data <<= 1;
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        if (read_bit())
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            data = data | 1;
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    }
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    return data;
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}
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static inline uint8_t wait_data_lo(uint8_t us)
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{
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    while (data_in() && us) {
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        _delay_us(1);
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        us--;
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    }
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    return us;
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}
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static inline uint8_t wait_data_hi(uint8_t us)
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{
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    while (!data_in() && us) {
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        _delay_us(1);
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        us--;
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    }
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    return us;
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}
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/*
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ADB Protocol
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============
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Resources
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---------
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ADB - The Untold Story: Space Aliens Ate My Mouse
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    http://developer.apple.com/legacy/mac/library/#technotes/hw/hw_01.html
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Apple IIgs Hardware Reference Second Edition [p80(Chapter6 p121)]
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    ftp://ftp.apple.asimov.net/pub/apple_II/documentation/Apple%20IIgs%20Hardware%20Reference.pdf
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ADB Keycode
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    http://72.0.193.250/Documentation/macppc/adbkeycodes/
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    http://m0115.web.fc2.com/m0115.jpg
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    [Inside Macintosh volume V, pages 191-192]
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ADB Signaling
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    http://kbdbabel.sourceforge.net/doc/kbd_signaling_pcxt_ps2_adb.pdf
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ADB Overview & History
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    http://en.wikipedia.org/wiki/Apple_Desktop_Bus
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Microchip Application Note: ADB device(with code for PIC16C)
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    http://www.microchip.com/stellent/idcplg?IdcService=SS_GET_PAGE&nodeId=1824&appnote=en011062
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AVR ATtiny2131 ADB to PS/2 converter(Japanese)
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    http://hp.vector.co.jp/authors/VA000177/html/KeyBoardA5DEA5CBA5A2II.html
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Pinouts
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-------
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    ADB female socket from the front:
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    __________
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    |        | <--- top
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    | 4o  o3 |
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    |2o    o1|
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    |   ==   |
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    |________| <--- bottom
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      |    |   <--- 4pins
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    ADB female socket from bottom:
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    ========== <--- front
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    |        |
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    |        |
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    |2o    o1|
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    |4o    o3|
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    ---------- <--- back
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    1: Data
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    2: Power SW(low when press Power key)
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    3: Vcc(5V)
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    4: GND
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Commands
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--------
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    ADB command is 1byte and consists of 4bit-address, 2bit-command
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    type and 2bit-register. The commands are always sent by Host.
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    Command format:
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    7 6 5 4 3 2 1 0
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    | | | |------------ address
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            | |-------- command type
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                | |---- register
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    bits                commands
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    ------------------------------------------------------
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    - - - - 0 0 0 0     Send Request(reset all devices)
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    A A A A 0 0 0 1     Flush(reset a device)
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    - - - - 0 0 1 0     Reserved
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    - - - - 0 0 1 1     Reserved
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    - - - - 0 1 - -     Reserved
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    A A A A 1 0 R R     Listen(write to a device)
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    A A A A 1 1 R R     Talk(read from a device)
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    The command to read keycodes from keyboard is 0x2C which
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    consist of keyboard address 2 and Talk against register 0. 
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    Address:
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    2:  keyboard
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    3:  mice
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    Registers:
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    0: application(keyobard uses this to store its data.)
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    1: application
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    2: application(keyboard uses this for LEDs and state of modifiers)
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    3: status and command
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Communication
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-------------
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    This is a minimum information for keyboard communication.
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    See "Resources" for detail.
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    Signaling:
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    ~~~~____________~~||||||||||||__~~~~~_~~|||||||||||||||__~~~~
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        |800us     |  |7 Command 0|  |   |  |15-64  Data  0|Stopbit(0)
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        +Attention |              |  |   +Startbit(1)
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                   +Startbit(1)   |  +Tlt(140-260us)
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                                  +stopbit(0)
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    Bit cells:
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    bit0: ______~~~
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          65    :35us
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    bit1: ___~~~~~~
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          35 :65us
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    bit0 low time: 60-70% of bit cell(42-91us)
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    bit1 low time: 30-40% of bit cell(21-52us)
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    bit cell time: 70-130us
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    [from Apple IIgs Hardware Reference Second Edition]
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    Criterion for bit0/1:
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    After 55us if line is low/high then bit is 0/1.
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    Attention & start bit:
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    Host asserts low in 560-1040us then places start bit(1).
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    Tlt(Stop to Start):
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    Bus stays high in 140-260us then device places start bit(1).
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    Global reset:
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    Host asserts low in 2.8-5.2ms. All devices are forced to reset.
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    Send request from device(Srq):
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    Device can request to send at commad(Global only?) stop bit.
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    keep low for 300us to request.
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Keyboard Data(Register0)
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    This 16bit data can contains two keycodes and two released flags.
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    First keycode is palced in upper byte. When one keyocode is sent,
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    lower byte is 0xFF.
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    Release flag is 1 when key is released.
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    1514 . . . . . 8 7 6 . . . . . 0
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     | | | | | | | | | +-+-+-+-+-+-+-   Keycode2
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     | | | | | | | | +---------------   Released2(1 when the key is released)
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     | +-+-+-+-+-+-+-----------------   Keycode1
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     +-------------------------------   Released1(1 when the key is released)
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    Keycodes:
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    Scancode consists of 7bit keycode and 1bit release flag.
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    Device can send two keycodes at once. If just one keycode is sent
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    keycode1 contains it and keyocode2 is 0xFF.
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    Power switch:
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    You can read the state from PSW line(active low) however
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    the switch has a special scancode 0x7F7F, so you can
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    also read from Data line. It uses 0xFFFF for release scancode.
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Keyboard LEDs & state of keys(Register2)
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    This register hold current state of three LEDs and nine keys.
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    The state of LEDs can be changed by sending Listen command.
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    1514 . . . . . . 7 6 5 . 3 2 1 0
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     | | | | | | | | | | | | | | | +-   LED1(NumLock)
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     | | | | | | | | | | | | | | +---   LED2(CapsLock)
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     | | | | | | | | | | | | | +-----   LED3(ScrollLock)
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     | | | | | | | | | | +-+-+-------   Reserved
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     | | | | | | | | | +-------------   ScrollLock
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     | | | | | | | | +---------------   NumLock
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     | | | | | | | +-----------------   Apple/Command
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     | | | | | | +-------------------   Option
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     | | | | | +---------------------   Shift
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     | | | | +-----------------------   Control
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     | | | +-------------------------   Reset/Power
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     | | +---------------------------   CapsLock
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     | +-----------------------------   Delete
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     +-------------------------------   Reserved
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END_OF_ADB
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*/
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