* Initial commit * Update info.json * Update doppelganger.c * Update keyboards/doppelganger/readme.md * Update keyboards/doppelganger/readme.md * Update keyboards/doppelganger/readme.md * Update keyboards/doppelganger/rules.mk * Update keyboards/doppelganger/rules.mk * Update keyboards/doppelganger/rules.mk * Update keyboards/doppelganger/rules.mk * More fixes my g:) * Update keyboards/doppelganger/rules.mk * Update keyboards/doppelganger/rules.mk * More prettying * Update rules.mk * Minor spacing * Init pins * Update rules.mk * Update keyboards/doppelganger/info.json
		
			
				
	
	
		
			40 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2019 Yiancar-Designs
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| #include "doppelganger.h"
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| 
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| void keyboard_pre_init_kb (void) {
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|   setPinOutput(C6);
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|   setPinOutput(B0);
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| }
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| 
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| bool led_update_kb(led_t led_state) {
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|   bool res = led_update_user(led_state);
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|   if(res) {
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|     // writePin sets the pin high for 1 and low for 0.
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|     // In this example the pins are inverted, setting
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|     // it low/0 turns it on, and high/1 turns the LED off.
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|     // This behavior depends on whether the LED is between the pin
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|     // and VCC or the pin and GND.
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|     writePin(C6, !led_state.caps_lock);
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|   }
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|   return res;
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| }
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| 
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| __attribute__((weak)) layer_state_t layer_state_set_user(layer_state_t state) {
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|   writePin(B0, !(state & (1UL << 1)));
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|   return state;
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| }
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