96 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // Copyright 2021 Nick Brassel (@tzarc)
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| #pragma once
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| 
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| #include "qp_internal.h"
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| #include "qp_stream.h"
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| 
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| ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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| // Quantum Painter utility functions
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| 
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| // Global variable used for native pixel data streaming.
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| extern uint8_t qp_internal_global_pixdata_buffer[QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE];
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| 
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| // Check if the supplied bpp is capable of being rendered
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| bool qp_internal_bpp_capable(uint8_t bits_per_pixel);
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| 
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| // Returns the number of pixels that can fit in the pixdata buffer
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| uint32_t qp_internal_num_pixels_in_buffer(painter_device_t device);
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| 
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| // Fills the supplied buffer with equivalent native pixels matching the supplied HSV
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| void qp_internal_fill_pixdata(painter_device_t device, uint32_t num_pixels, uint8_t hue, uint8_t sat, uint8_t val);
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| 
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| // qp_setpixel internal implementation, but uses the global pixdata buffer with pre-converted native pixel. Only the first pixel is used.
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| bool qp_internal_setpixel_impl(painter_device_t device, uint16_t x, uint16_t y);
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| 
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| // qp_rect internal implementation, but uses the global pixdata buffer with pre-converted native pixels.
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| bool qp_internal_fillrect_helper_impl(painter_device_t device, uint16_t l, uint16_t t, uint16_t r, uint16_t b);
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| 
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| // Convert from input pixel data + palette to equivalent pixels
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| typedef int16_t (*qp_internal_byte_input_callback)(void* cb_arg);
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| typedef bool (*qp_internal_pixel_output_callback)(qp_pixel_t* palette, uint8_t index, void* cb_arg);
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| typedef bool (*qp_internal_byte_output_callback)(uint8_t byte, void* cb_arg);
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| bool qp_internal_decode_palette(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t* palette, qp_internal_pixel_output_callback output_callback, void* output_arg);
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| bool qp_internal_decode_grayscale(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_internal_pixel_output_callback output_callback, void* output_arg);
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| bool qp_internal_decode_recolor(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, qp_internal_pixel_output_callback output_callback, void* output_arg);
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| bool qp_internal_send_bytes(painter_device_t device, uint32_t byte_count, qp_internal_byte_input_callback input_callback, void* input_arg, qp_internal_byte_output_callback output_callback, void* output_arg);
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| 
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| // Global variable used for interpolated pixel lookup table.
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| #if QUANTUM_PAINTER_SUPPORTS_256_PALETTE
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| extern qp_pixel_t qp_internal_global_pixel_lookup_table[256];
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| #else
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| extern qp_pixel_t qp_internal_global_pixel_lookup_table[16];
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| #endif
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| 
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| // Generates a color-interpolated lookup table based off the number of items, from foreground to background, for use with monochrome image rendering.
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| // Returns true if a palette was created, false if the palette is reused.
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| // As this uses a global, this may present a problem if using the same parameters but a different screen converts pixels -- use qp_internal_invalidate_palette() below to reset.
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| bool qp_internal_interpolate_palette(qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, int16_t steps);
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| 
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| // Resets the global palette so that it can be regenerated. Only needed if the colors are identical, but a different display is used with a different internal pixel format.
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| void qp_internal_invalidate_palette(void);
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| 
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| // Helper shared between image and font rendering -- sets up the global palette to match the palette block specified in the asset. Expects the stream to be positioned at the start of the block header.
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| bool qp_internal_load_qgf_palette(qp_stream_t* stream, uint8_t bpp);
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| 
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| ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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| // Quantum Painter codec functions
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| 
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| enum qp_internal_rle_mode_t {
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|     MARKER_BYTE,
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|     REPEATING_RUN,
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|     NON_REPEATING_RUN,
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| };
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| 
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| struct qp_internal_byte_input_state {
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|     painter_device_t device;
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|     qp_stream_t*     src_stream;
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|     int16_t          curr;
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|     union {
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|         // RLE-specific
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|         struct {
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|             enum qp_internal_rle_mode_t mode;
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|             uint8_t                     remain; // number of bytes remaining in the current mode
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|         } rle;
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|     };
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| };
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| 
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| struct qp_internal_pixel_output_state {
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|     painter_device_t device;
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|     uint32_t         pixel_write_pos;
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|     uint32_t         max_pixels;
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| };
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| 
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| bool qp_internal_pixel_appender(qp_pixel_t* palette, uint8_t index, void* cb_arg);
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| 
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| struct qp_internal_byte_output_state {
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|     painter_device_t device;
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|     uint32_t         byte_write_pos;
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|     uint32_t         max_bytes;
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| };
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| 
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| bool qp_internal_byte_appender(uint8_t byteval, void* cb_arg);
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| 
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| qp_internal_byte_input_callback qp_internal_prepare_input_state(struct qp_internal_byte_input_state* input_state, painter_compression_t compression);
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