* Create Alter folder * Revert "Create Alter folder" This reverts commit 361103b821dbb22957b66cdedb0d11f996def71c. * Added the n40_o folder * Edited info.json, n40_o.h and rules.mk * Edited readme as per comment
		
			
				
	
	
		
			52 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2020 Neil Brian Ramirez
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| #include "encoder_action.h"
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| 
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| #ifdef ENCODERS
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| static uint8_t encoder_state[ENCODERS] = {0};
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| static keypos_t encoder_cw[ENCODERS] = ENCODERS_CW_KEY;
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| static keypos_t encoder_ccw[ENCODERS] = ENCODERS_CCW_KEY;
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| #endif
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| 
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| void encoder_action_unregister(void) {
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| #ifdef ENCODERS
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|     for (int index = 0; index < ENCODERS; ++index) {
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|         if (encoder_state[index]) {
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|             keyevent_t encoder_event = (keyevent_t) {
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|                 .key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
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|                 .pressed = false,
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|                 .time = (timer_read() | 1)
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|             };
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|             encoder_state[index] = 0;
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|             action_exec(encoder_event);
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|         }
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|     }
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| #endif
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| }
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| 
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| void encoder_action_register(uint8_t index, bool clockwise) {
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| #ifdef ENCODERS
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|     keyevent_t encoder_event = (keyevent_t) {
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|         .key = clockwise ? encoder_cw[index] : encoder_ccw[index],
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|         .pressed = true,
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|         .time = (timer_read() | 1)
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|     };
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|     encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
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|     action_exec(encoder_event);
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| #endif
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| }
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