66 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
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 This software may be distributed and modified under the terms of the GNU
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 General Public License version 2 (GPL2) as published by the Free Software
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 Foundation and appearing in the file GPL2.TXT included in the packaging of
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 this file. Please note that GPL2 Section 2[b] requires that all works based
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 on this software must also be made publicly available under the terms of
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 the GPL2 ("Copyleft").
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 Contact information
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 -------------------
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 Kristian Lauszus, TKJ Electronics
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 Web      :  http://www.tkjelectronics.com
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 e-mail   :  kristianl@tkjelectronics.com
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 */
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#ifndef _xboxenums_h
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#define _xboxenums_h
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#include "controllerEnums.h"
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/** Enum used to set special LED modes supported by the Xbox controller. */
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enum LEDModeEnum {
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        ROTATING = 0x0A,
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        FASTBLINK = 0x0B,
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        SLOWBLINK = 0x0C,
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        ALTERNATING = 0x0D,
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};
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/** Used to set the LEDs on the controllers */
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const uint8_t XBOX_LEDS[] PROGMEM = {
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        0x00, // OFF
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        0x02, // LED1
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        0x03, // LED2
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        0x04, // LED3
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        0x05, // LED4
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        0x01, // ALL - Used to blink all LEDs
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};
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/** Buttons on the controllers */
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const uint16_t XBOX_BUTTONS[] PROGMEM = {
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        0x0100, // UP
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        0x0800, // RIGHT
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        0x0200, // DOWN
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        0x0400, // LEFT
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        0x2000, // BACK
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        0x1000, // START
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        0x4000, // L3
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        0x8000, // R3
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        0, 0, // Skip L2 and R2 as these are analog buttons
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        0x0001, // L1
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        0x0002, // R1
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        0x0020, // B
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        0x0010, // A
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        0x0040, // X
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        0x0080, // Y
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        0x0004, // XBOX
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        0x0008, // SYNC
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};
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#endif
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