- Remove disused dz60/jdelkins_ss keymap - Manage configured features for firmware size - Improve build configuration for the secrets feature - Various keymap tweaks - Clean up formatting in various places
		
			
				
	
	
		
			288 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			288 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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  Copyright 2020 Joel Elkins <joel@elkins.com>
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  This program is free software: you can redistribute it and/or modify
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  it under the terms of the GNU General Public License as published by
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  the Free Software Foundation, either version 2 of the License, or
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  (at your option) any later version.
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  This program is distributed in the hope that it will be useful,
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  but WITHOUT ANY WARRANTY; without even the implied warranty of
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  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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  GNU General Public License for more details.
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  You should have received a copy of the GNU General Public License
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  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "jdelkins.h"
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#include "version.h"
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#ifdef DO_SECRETS
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#  include "secrets.h"
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#else
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#  ifndef NO_SECRETS
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#    pragma message("Warning: secrets.h not found")
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#  endif
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#endif
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user_config_t user_config;
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__attribute__ ((weak))
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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    return true;
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}
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void send_secret_string(uint8_t n) {
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#ifdef DO_SECRETS
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    send_string(secret[n]);
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#else
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    SEND_STRING("");
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#endif
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}
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#ifdef TAP_DANCE_ENABLE
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// To activate SINGLE_HOLD, you will need to hold for 200ms first.
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// This tap dance favors keys that are used frequently in typing like 'f'
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int cur_dance(qk_tap_dance_state_t *state) {
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    if (state->count == 1) {
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        // If count = 1, and it has been interrupted - it doesn't matter if it
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        // is pressed or not: Send SINGLE_TAP
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        if (state->interrupted) {
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            //     if (!state->pressed) return SINGLE_TAP;
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            // need "permissive hold" here.
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            //     else return SINsGLE_HOLD;
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            // If the interrupting key is released before the tap-dance key,
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            // then it is a single HOLD However, if the tap-dance key is
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            // released first, then it is a single TAP But how to get access to
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            // the state of the interrupting key????
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            return SINGLE_TAP;
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        } else {
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            if (!state->pressed)
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                return SINGLE_TAP;
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            else
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                return SINGLE_HOLD;
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        }
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    }
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    // If count = 2, and it has been interrupted - assume that user is trying to
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    // type the letter associated with single tap.
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    else if (state->count == 2) {
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        if (state->interrupted)
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            return DOUBLE_SINGLE_TAP;
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        else if (state->pressed)
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            return DOUBLE_HOLD;
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        else
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            return DOUBLE_TAP;
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    } else if ((state->count == 3) && ((state->interrupted) || (!state->pressed)))
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        return TRIPLE_TAP;
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    else if (state->count == 3)
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        return TRIPLE_HOLD;
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    else
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        return 8;  // magic number. At some point this method will expand to work for more presses
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}
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// This works well if you want this key to work as a "fast modifier". It favors
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// being held over being tapped.
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int hold_cur_dance(qk_tap_dance_state_t *state) {
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    if (state->count == 1) {
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        if (state->interrupted) {
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            if (!state->pressed)
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                return SINGLE_TAP;
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            else
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                return SINGLE_HOLD;
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        } else {
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            if (!state->pressed)
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                return SINGLE_TAP;
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            else
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                return SINGLE_HOLD;
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        }
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    }
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    // If count = 2, and it has been interrupted - assume that user is trying to
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    // type the letter associated with single tap.
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    else if (state->count == 2) {
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        if (state->pressed)
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            return DOUBLE_HOLD;
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        else
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            return DOUBLE_TAP;
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    } else if (state->count == 3) {
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        if (!state->pressed)
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            return TRIPLE_TAP;
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        else
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            return TRIPLE_HOLD;
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    } else
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        return 8;  // magic number. At some point this method will expand to work for more presses
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}
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#endif // TAP_DANCE_ENABLE
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__attribute__ ((weak))
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void keyboard_post_init_keymap(void) {
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}
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void keyboard_post_init_user(void) {
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    user_config.raw = eeconfig_read_user();
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    keyboard_post_init_keymap();
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}
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void eeconfig_init_user(void) {
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    user_config.raw = 0;
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    user_config.system_mac = false;
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    eeconfig_update_user(user_config.raw);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    static uint32_t boot_timer;
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    if (!process_record_keymap(keycode, record)) {
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        return false;
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    }
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    switch (keycode) {
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        case FW_WRD:
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            do_mac_key(LCTL(KC_RIGHT), ROPT(KC_RIGHT), record);
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            break;
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        case BK_WRD:
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            do_mac_key(LCTL(KC_LEFT), ROPT(KC_LEFT), record);
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            break;
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        case KB_BOL:
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            do_mac_key(KC_HOME, RCMD(KC_LEFT), record);
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            break;
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        case KB_EOL:
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            do_mac_key(KC_END, RCMD(KC_RIGHT), record);
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            break;
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        case TG_SYS:
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            if (record->event.pressed) {
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                user_config.system_mac ^= 1;
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                eeconfig_update_user(user_config.raw);
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            }
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            break;
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        case KB_COPY:
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            do_mac_key(LCTL(KC_INS), RCMD(KC_C), record);
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            break;
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        case KB_PASTE:
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            do_mac_key(LSFT(KC_INS), RCMD(KC_V), record);
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            break;
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        case MY_GUI:
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            do_mac_key(KC_LGUI, KC_LOPT, record);
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            break;
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        case MY_ALT:
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            do_mac_key(KC_LALT, KC_LCMD, record);
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            break;
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        case MY_RGUI:
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            do_mac_key(KC_RGUI, KC_ROPT, record);
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            break;
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        case MY_RALT:
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            do_mac_key(KC_RALT, KC_RCMD, record);
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            break;
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        case MY_CALC:
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            do_mac_key(KC_CALC, KC_F14, record);
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            break;
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        case KB_MAKE:
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            if (!get_mods()) {
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                if (!record->event.pressed)
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#ifdef NO_SECRETS
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                    SEND_STRING("make NO_SECRETS=1 " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
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#else
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                    SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
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#endif
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                return false;
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            }
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            break;
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        case KB_VRSN:
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            if (!get_mods()) {
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                if (!record->event.pressed) {
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#ifdef DO_SECRETS
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# define SECRET_MSG " (with secrets)"
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#else
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# define SECRET_MSG
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#endif
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                    if (user_config.system_mac) {
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                        SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " (mac mode)" SECRET_MSG);
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                    } else {
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                        SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " (non-mac mode)" SECRET_MSG);
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                    }
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                }
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                return false;
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            }
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            break;
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        case KB_BOOT:
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            if (!get_mods()) {
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                if (record->event.pressed) {
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                    boot_timer = timer_read32();
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                } else {
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                    if (timer_elapsed32(boot_timer) >= 500) {
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                        reset_keyboard();
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                    }
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                }
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                return false;
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            }
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            break;
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        case KB_FLSH:
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            if (!get_mods()) {
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                if (!record->event.pressed) {
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#ifdef NO_SECRETS
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                    SEND_STRING("make NO_SECRETS=1 " QMK_KEYBOARD ":" QMK_KEYMAP ":flash\n");
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#else
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                    SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":flash\n");
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#endif
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                    reset_keyboard();
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                }
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                return false;
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            }
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            break;
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#ifdef DO_SECRETS
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        case KC_SECRET_1 ... KC_SECRET_6: // Secrets!  Externally defined strings, not stored in repo
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            if (!record->event.pressed) {
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                clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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                send_secret_string(keycode - KC_SECRET_1);
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            }
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            return false;
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            break;
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#endif
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    }
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    return true;
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}
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__attribute__ ((weak))
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void matrix_init_keymap(void) {
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}
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void matrix_init_user(void) {
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    matrix_init_keymap();
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}
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__attribute__ ((weak))
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void matrix_scan_keymap(void) {
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}
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void matrix_scan_user(void) {
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    matrix_scan_keymap();
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}
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__attribute__ ((weak))
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layer_state_t layer_state_set_keymap(layer_state_t state) {
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    return state;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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    return layer_state_set_keymap(state);
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}
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