245 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			245 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
 | 
						|
 | 
						|
This program is free software: you can redistribute it and/or modify
 | 
						|
it under the terms of the GNU General Public License as published by
 | 
						|
the Free Software Foundation, either version 2 of the License, or
 | 
						|
(at your option) any later version.
 | 
						|
 | 
						|
This program is distributed in the hope that it will be useful,
 | 
						|
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
GNU General Public License for more details.
 | 
						|
 | 
						|
You should have received a copy of the GNU General Public License
 | 
						|
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
						|
*/
 | 
						|
 | 
						|
#include "drashna.h"
 | 
						|
 | 
						|
userspace_config_t userspace_config;
 | 
						|
#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
 | 
						|
    #define DRASHNA_UNICODE_MODE UC_WIN
 | 
						|
#else
 | 
						|
  // set to 2 for UC_WIN, set to 4 for UC_WINC
 | 
						|
    #define DRASHNA_UNICODE_MODE 2
 | 
						|
#endif
 | 
						|
 | 
						|
 | 
						|
// This block is for all of the gaming macros, as they were all doing
 | 
						|
// the same thing, but with differring text sent.
 | 
						|
bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
 | 
						|
    if (!record->event.pressed || override) {
 | 
						|
        uint16_t keycode;
 | 
						|
        if (userspace_config.is_overwatch) {
 | 
						|
        keycode = KC_BSPC;
 | 
						|
        } else {
 | 
						|
        keycode = KC_ENTER;
 | 
						|
        }
 | 
						|
        clear_keyboard();
 | 
						|
        tap_code(keycode);
 | 
						|
        wait_ms(TAP_CODE_DELAY);
 | 
						|
        send_string_with_delay(str, TAP_CODE_DELAY);
 | 
						|
        wait_ms(TAP_CODE_DELAY);
 | 
						|
        tap_code(KC_ENTER);
 | 
						|
    }
 | 
						|
    if (override) wait_ms(3000);
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed) {
 | 
						|
    static uint16_t this_timer;
 | 
						|
    if(pressed) {
 | 
						|
        this_timer= timer_read();
 | 
						|
    } else {
 | 
						|
        if (timer_elapsed(this_timer) < TAPPING_TERM){
 | 
						|
            tap_code(code);
 | 
						|
        } else {
 | 
						|
            register_code(mod_code);
 | 
						|
            tap_code(code);
 | 
						|
            unregister_code(mod_code);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
 | 
						|
    if(pressed) {
 | 
						|
        this_timer= timer_read();
 | 
						|
    } else {
 | 
						|
        if (timer_elapsed(this_timer) < TAPPING_TERM){
 | 
						|
            tap_code(code);
 | 
						|
        } else {
 | 
						|
            register_code(mod_code);
 | 
						|
            tap_code(code);
 | 
						|
            unregister_code(mod_code);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
void bootmagic_lite(void) {
 | 
						|
    matrix_scan();
 | 
						|
    #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
 | 
						|
        wait_ms(DEBOUNCING_DELAY * 2);
 | 
						|
    #elif defined(DEBOUNCE) && DEBOUNCE > 0
 | 
						|
        wait_ms(DEBOUNCE * 2);
 | 
						|
    #else
 | 
						|
        wait_ms(30);
 | 
						|
    #endif
 | 
						|
    matrix_scan();
 | 
						|
    if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
 | 
						|
        bootloader_jump();
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Add reconfigurable functions here, for keymap customization
 | 
						|
// This allows for a global, userspace functions, and continued
 | 
						|
// customization of the keymap.  Use _keymap instead of _user
 | 
						|
// functions in the keymaps
 | 
						|
__attribute__ ((weak))
 | 
						|
void matrix_init_keymap(void) {}
 | 
						|
 | 
						|
// Call user matrix init, set default RGB colors and then
 | 
						|
// call the keymap's init function
 | 
						|
void matrix_init_user(void) {
 | 
						|
    userspace_config.raw = eeconfig_read_user();
 | 
						|
 | 
						|
    #ifdef BOOTLOADER_CATERINA
 | 
						|
        DDRD &= ~(1<<5);
 | 
						|
        PORTD &= ~(1<<5);
 | 
						|
 | 
						|
        DDRB &= ~(1<<0);
 | 
						|
        PORTB &= ~(1<<0);
 | 
						|
    #endif
 | 
						|
 | 
						|
    #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
 | 
						|
        set_unicode_input_mode(DRASHNA_UNICODE_MODE);
 | 
						|
        get_unicode_input_mode();
 | 
						|
    #endif //UNICODE_ENABLE
 | 
						|
    matrix_init_keymap();
 | 
						|
}
 | 
						|
 | 
						|
__attribute__((weak))
 | 
						|
void keyboard_post_init_keymap(void){ }
 | 
						|
 | 
						|
void keyboard_post_init_user(void){
 | 
						|
#ifdef RGBLIGHT_ENABLE
 | 
						|
    keyboard_post_init_rgb();
 | 
						|
#endif
 | 
						|
    keyboard_post_init_keymap();
 | 
						|
}
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
void shutdown_keymap(void) {}
 | 
						|
 | 
						|
void shutdown_user (void) {
 | 
						|
    #ifdef RGBLIGHT_ENABLE
 | 
						|
        rgblight_enable_noeeprom();
 | 
						|
        rgblight_mode_noeeprom(1);
 | 
						|
        rgblight_setrgb_red();
 | 
						|
    #endif // RGBLIGHT_ENABLE
 | 
						|
    #ifdef RGB_MATRIX_ENABLE
 | 
						|
        // uint16_t timer_start = timer_read();
 | 
						|
        // rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 );
 | 
						|
        // while(timer_elapsed(timer_start) < 250) { wait_ms(1); }
 | 
						|
    #endif //RGB_MATRIX_ENABLE
 | 
						|
    shutdown_keymap();
 | 
						|
}
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
void suspend_power_down_keymap(void) {}
 | 
						|
 | 
						|
void suspend_power_down_user(void) {
 | 
						|
    suspend_power_down_keymap();
 | 
						|
}
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
void suspend_wakeup_init_keymap(void) {}
 | 
						|
 | 
						|
void suspend_wakeup_init_user(void) {
 | 
						|
    suspend_wakeup_init_keymap();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
void matrix_scan_keymap(void) {}
 | 
						|
 | 
						|
// No global matrix scan code, so just run keymap's matrix
 | 
						|
// scan function
 | 
						|
void matrix_scan_user(void) {
 | 
						|
    static bool has_ran_yet;
 | 
						|
    if (!has_ran_yet) {
 | 
						|
        has_ran_yet = true;
 | 
						|
        startup_user();
 | 
						|
    }
 | 
						|
 | 
						|
#ifdef TAP_DANCE_ENABLE  // Run Diablo 3 macro checking code.
 | 
						|
    run_diablo_macro_check();
 | 
						|
#endif // TAP_DANCE_ENABLE
 | 
						|
 | 
						|
#ifdef RGBLIGHT_ENABLE
 | 
						|
    matrix_scan_rgb();
 | 
						|
#endif // RGBLIGHT_ENABLE
 | 
						|
 | 
						|
    matrix_scan_keymap();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
layer_state_t layer_state_set_keymap (layer_state_t state) {
 | 
						|
    return state;
 | 
						|
}
 | 
						|
 | 
						|
// on layer change, no matter where the change was initiated
 | 
						|
// Then runs keymap's layer change check
 | 
						|
layer_state_t layer_state_set_user(layer_state_t state) {
 | 
						|
    state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
 | 
						|
#ifdef RGBLIGHT_ENABLE
 | 
						|
    state = layer_state_set_rgb(state);
 | 
						|
#endif // RGBLIGHT_ENABLE
 | 
						|
    return layer_state_set_keymap (state);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
layer_state_t default_layer_state_set_keymap (layer_state_t state) {
 | 
						|
    return state;
 | 
						|
}
 | 
						|
 | 
						|
// Runs state check and changes underglow color and animation
 | 
						|
layer_state_t default_layer_state_set_user(layer_state_t state) {
 | 
						|
    state = default_layer_state_set_keymap(state);
 | 
						|
#if 0
 | 
						|
#ifdef RGBLIGHT_ENABLE
 | 
						|
  state = default_layer_state_set_rgb(state);
 | 
						|
#endif // RGBLIGHT_ENABLE
 | 
						|
#endif
 | 
						|
    return state;
 | 
						|
}
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
void led_set_keymap(uint8_t usb_led) {}
 | 
						|
 | 
						|
// Any custom LED code goes here.
 | 
						|
// So far, I only have keyboard specific code,
 | 
						|
// So nothing goes here.
 | 
						|
void led_set_user(uint8_t usb_led) {
 | 
						|
    led_set_keymap(usb_led);
 | 
						|
}
 | 
						|
 | 
						|
__attribute__ ((weak))
 | 
						|
void eeconfig_init_keymap(void) {}
 | 
						|
 | 
						|
void eeconfig_init_user(void) {
 | 
						|
    userspace_config.raw = 0;
 | 
						|
    userspace_config.rgb_layer_change = true;
 | 
						|
    eeconfig_update_user(userspace_config.raw);
 | 
						|
  #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
 | 
						|
    set_unicode_input_mode(DRASHNA_UNICODE_MODE);
 | 
						|
    get_unicode_input_mode();
 | 
						|
  #else
 | 
						|
    eeprom_update_byte(EECONFIG_UNICODEMODE, DRASHNA_UNICODE_MODE);
 | 
						|
  #endif
 | 
						|
}
 |