126 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * (c) 2021 by Tomasz bla Fortuna
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 * License: GPLv2
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 *
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 * This file is shared with the Shine firmware. Keep it in sync (and in the
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 * shine's clang formatting).
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 */
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#pragma once
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#include <stdint.h>
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#define PROTOCOL_SD SD0
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enum {
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    /*
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     * Main -> LED
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     */
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    /* Basic config */
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    CMD_LED_ON  = 0x01,
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    CMD_LED_OFF = 0x02,
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    CMD_LED_SET_PROFILE  = 0x03,
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    CMD_LED_NEXT_PROFILE = 0x04,
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    CMD_LED_PREV_PROFILE = 0x05,
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    CMD_LED_NEXT_INTENSITY       = 0x06,
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    CMD_LED_NEXT_ANIMATION_SPEED = 0x07,
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    /* Masks */
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    /* Override a key color, eg. capslock */
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    CMD_LED_MASK_SET_KEY = 0x10,
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    /* Override all keys in a row with configurable colors */
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    CMD_LED_MASK_SET_ROW = 0x11,
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    /* Override all keys with single color (eg. foreground color) */
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    CMD_LED_MASK_SET_MONO = 0x12,
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    /* Reactive / status */
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    CMD_LED_GET_STATUS = 0x20,
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    CMD_LED_KEY_BLINK  = 0x21,
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    CMD_LED_KEY_DOWN   = 0x22,
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    CMD_LED_KEY_UP     = 0x23, /* TODO */
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    CMD_LED_IAP        = 0x24,
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    /* Manual color control */
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    CMD_LED_SET_MANUAL = 0x30,
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    CMD_LED_COLOR_SET_KEY = 0x31,
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    CMD_LED_COLOR_SET_ROW = 0x32,
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    CMD_LED_COLOR_SET_MONO = 0x33,
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    /* LED -> Main */
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    /* Payload with data to send over HID */
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    CMD_LED_DEBUG = 0x40,
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    /* Number of profiles, current profile, on/off state,
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       reactive flag, brightness, errors */
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    CMD_LED_STATUS = 0x41,
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    /* Set sticky key, meaning the key will light up even when LEDs are turned off */
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    CMD_LED_STICKY_SET_KEY = 0x50,
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    CMD_LED_STICKY_SET_ROW = 0x51,
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    CMD_LED_STICKY_SET_MONO = 0x52,
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    CMD_LED_STICKY_UNSET_KEY = 0x53,
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    CMD_LED_STICKY_UNSET_ROW = 0x54,
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    CMD_LED_STICKY_UNSET_ALL = 0x55,
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};
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/* 1 ROW * 14 COLS * 4B (RGBX) = 56 + header prefix. */
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#define MAX_PAYLOAD_SIZE 64
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/** Enum of the states used for the serial protocol finite-state automaton */
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enum proto_state {
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    /* 2-byte initial start-of-message sync */
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    STATE_SYNC_1,
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    STATE_SYNC_2,
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    /* Waiting for command byte */
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    STATE_CMD,
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    /* Waiting for ID byte */
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    STATE_ID,
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    /* Waiting for payload size */
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    STATE_PAYLOAD_SIZE,
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    /* Reading payload until payload_position == payload_size */
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    STATE_PAYLOAD,
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};
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/* Buffer holding a single message */
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typedef struct {
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    uint8_t command;
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    uint8_t msg_id;
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    uint8_t payload_size;
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    uint8_t payload[MAX_PAYLOAD_SIZE];
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} message_t;
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/* Internal protocol state */
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typedef struct {
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    /* Callback to call upon receiving a valid message */
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    void (*callback)(const message_t *);
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    /* Number of read payload bytes */
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    uint8_t payload_position;
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    /* Current finite-state-automata state */
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    enum proto_state state;
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    uint8_t previous_id;
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    uint8_t errors;
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    /* Currently received message */
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    message_t buffer;
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} protocol_t;
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/* NOTE: This didn't work when defined on stack */
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extern protocol_t proto;
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/* Init state */
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extern void proto_init(protocol_t *proto, void (*callback)(const message_t *));
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/* Consume one byte and push state forward - might call the callback */
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extern void proto_consume(protocol_t *proto, uint8_t byte);
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/* Prolonged silence - reset state */
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extern void proto_silence(protocol_t *proto);
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/* Transmit message */
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extern void proto_tx(uint8_t cmd, const unsigned char *buf, int payload_size, int retries);
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