qmk-firmware/keyboards/preonic/keymaps/pvillano/keymap.c
Peter (Rocky) Villano 2c9ab8a606
[Keymap] adds pvillano's preonic keymap (#9106)
* adds pvillano's preonic keymap

* Remove unnecessary "\" (tested - ok)
2020-05-15 19:17:24 -07:00

114 lines
7.8 KiB
C

/* Do as you please
* - pvillano
*/
#include QMK_KEYBOARD_H
#include "muse.h"
enum preonic_layers {
_QWERTY,
_GAME,
_ALT,
_FUN,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | ` | Q | W | E | R | T | Y | U | I | O | P | \ |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
* | Tab | A | S | D | F | G | H | J | K | L | ; | " |
* |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
* | Shift | Z | X | C | V | B | N | M | , | . | / | Enter |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | Ctrl | GUI | Alt | Func |AltLayer| Space | _ |AltLayer| Left | Down | Up | Right |
* `-----------------------------------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_preonic_grid(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, MO(_FUN),MO(_ALT),KC_SPC, KC_UNDS, MO(_ALT),KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Game
* ,-----------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | NOOP | | | | | ALT | | | | | |
* `-----------------------------------------------------------------------------------------------------------'
*/
[_GAME] = LAYOUT_preonic_grid(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, XXXXXXX, _______, _______, _______, _______, KC_LALT, _______, _______, _______, _______, _______
),
/* Alt
* ,-----------------------------------------------------------------------------------------------------------.
* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | |Keypad 7|Keypad 8|Keypad 9| | | | - | + | { | } | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
* | |Keypad 4|Keypad 5|Keypad 6| | | | - | = | [ | ] | |
* |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
* | |Keypad 1|Keypad 2|Keypad 3| | | | | | < | > | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | |Keypad 0|Keypad 0| | | | | | | | | |
* `-----------------------------------------------------------------------------------------------------------'
*/
[_ALT] = LAYOUT_preonic_grid(
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
_______, KC_P7, KC_P8, KC_P9, _______, _______, _______, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
_______, KC_P4, KC_P5, KC_P6, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
_______, KC_P1, KC_P2, KC_P3, _______, _______, _______, _______, _______, KC_LT, KC_GT, _______,
_______, KC_P0, KC_P0, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Function
* ,-----------------------------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | | | | | | | Del |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | F5 | F6 | F7 | F8 | | | | | |program | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
* | | F9 | F10 | F11 | F12 | Game | | | | | | |
* |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
* | | | | | | |Num Lock| Music | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------------------------------'
*/
[_FUN] = LAYOUT_preonic_grid(
_______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, RESET, _______,
_______, KC_F9, KC_F10, KC_F11, KC_F12, TG(_GAME),_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_NLCK, MU_TOG, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case MO(_FUN):
case MO(_ALT):
case KC_SPC:
case KC_UNDS:
return false;
default:
return true;
}
}