qmk-firmware/keyboards/handwired/bluepill/ld/STM32F103x8_stm32duino_bootloader.ld
Fernando Pazos Estévez cf19cb0dbe Add Bluepill (stm32f103) handwired keyboard (#4126)
* Main folder

Main folder with some changes like the base layout and matrix for uploading in a future to the qmk repositorie

* First Commit

Firsts non previously commited changes:
-Changed to keyboards/handwired
-Basic credit to Xydane
-70% Layout

* Modified file structure for several keyboards

As I don't want to create several folders and overcrowd the main folders I made a few modifications to being able of configure several keyboards as revisions of the main keyboard.
Added a second variant.
Compiling tests went right but I haven't tried it on the controller.

* Starting leds

* Started dual color leds PWM functions and configs

I started to create the PWM functions and configs based on internet examples, it doesn't compile yet

* Backtraced a bit to establish and try debug before continuing the pwm

Just this, algo some doc as a new pinout image, space cadet modification to try if it works and little more

* Deleted unuseful stuff

After trying the reestructure to being compatible with several keyboards and that it worked I deleted the other keyboard.
Added space cadet shift to ISO.
Finally I couldn't debug everything and I'm getting quite frustrated to continue much more than just adding pwm leds

* Changed again Iso fix for Space Cadet

* Renamed keyboard, future pull

I just renamed the keyboard and made some simplifying changes in order to make a pull request sometime soon.

I'm too frustrated, tired and knowledge limited to achive using the PWM for leds, I didn't even get to use the debug mode...

I intend to end basic led color change using layers (if I can), document everything properly and make a pull request so other users can continue/use this project.

* Writed Readme.md file

I also corrected a previous compilation problem and ordered a bit the keymaps

* Corrected readme

* Try to add layer activated light

* Revert "Try to add layer activated light"

This reverts commit 205af820d845dab08988f329b9f062f558060220.

* Progress to fork

Coming back to work, upcoming pull

* Linked image

Corrected readme

* Some cleanning

Added images to readme, som cleaning, burning after commit.

* Almost finished (working)

Finally

* Finished bluepill firmware

Just finished and tried layer dependant led colors. Going for merge

* Deleted innecesary stuff and trailing spaces

Just as commit title said.

* Coding conventions

Just modified some files to respect coding conventions

* Deleted XXXXXX define

Checking some other PR seen this improvement

* Changes suggested on PR

Firs doing the easy changes

* More changes for the PR

-I also deleted one unused function for led toggling on matrix.c (Now it uses layer dependent baklight, algo on of on start)
-Deleted commented function on keymaps.

Right now only needs testing and all pragma replaces.

* Almost every pragma change on PR

That's almost finished, only waiting for reply due to compiling errors

* Revert "Almost every pragma change on PR"

This reverts commit 07f23aa862b370cdf0ae37d6f2130c9e9856f491.

* Revert last commit

I moddified by mistake a file from another keyboard

* Solved last pragma

Compiles fine.
Now I only need to test it, I say you if it works to include it in the main repository.
2018-10-22 11:45:45 -07:00

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/*
ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
/*
* ST32F103xB memory setup for use with the maplemini bootloader.
* You will have to
* #define CORTEX_VTOR_INIT 0x5000
* in your projects chconf.h
*/
MEMORY
{
flash0 : org = 0x08002000, len = 128k - 0x2000
flash1 : org = 0x00000000, len = 0
flash2 : org = 0x00000000, len = 0
flash3 : org = 0x00000000, len = 0
flash4 : org = 0x00000000, len = 0
flash5 : org = 0x00000000, len = 0
flash6 : org = 0x00000000, len = 0
flash7 : org = 0x00000000, len = 0
ram0 : org = 0x20000000, len = 20k
ram1 : org = 0x00000000, len = 0
ram2 : org = 0x00000000, len = 0
ram3 : org = 0x00000000, len = 0
ram4 : org = 0x00000000, len = 0
ram5 : org = 0x00000000, len = 0
ram6 : org = 0x00000000, len = 0
ram7 : org = 0x00000000, len = 0
}
/* For each data/text section two region are defined, a virtual region
and a load region (_LMA suffix).*/
/* Flash region to be used for exception vectors.*/
REGION_ALIAS("VECTORS_FLASH", flash0);
REGION_ALIAS("VECTORS_FLASH_LMA", flash0);
/* Flash region to be used for constructors and destructors.*/
REGION_ALIAS("XTORS_FLASH", flash0);
REGION_ALIAS("XTORS_FLASH_LMA", flash0);
/* Flash region to be used for code text.*/
REGION_ALIAS("TEXT_FLASH", flash0);
REGION_ALIAS("TEXT_FLASH_LMA", flash0);
/* Flash region to be used for read only data.*/
REGION_ALIAS("RODATA_FLASH", flash0);
REGION_ALIAS("RODATA_FLASH_LMA", flash0);
/* Flash region to be used for various.*/
REGION_ALIAS("VARIOUS_FLASH", flash0);
REGION_ALIAS("VARIOUS_FLASH_LMA", flash0);
/* Flash region to be used for RAM(n) initialization data.*/
REGION_ALIAS("RAM_INIT_FLASH_LMA", flash0);
/* RAM region to be used for Main stack. This stack accommodates the processing
of all exceptions and interrupts.*/
REGION_ALIAS("MAIN_STACK_RAM", ram0);
/* RAM region to be used for the process stack. This is the stack used by
the main() function.*/
REGION_ALIAS("PROCESS_STACK_RAM", ram0);
/* RAM region to be used for data segment.*/
REGION_ALIAS("DATA_RAM", ram0);
REGION_ALIAS("DATA_RAM_LMA", flash0);
/* RAM region to be used for BSS segment.*/
REGION_ALIAS("BSS_RAM", ram0);
/* RAM region to be used for the default heap.*/
REGION_ALIAS("HEAP_RAM", ram0);
/* Generic rules inclusion.*/
INCLUDE rules.ld