5d6d959421
* Fix up via keymap builds. - Usages of old IS_PRESSED. * Fix up bad code. * Fix up bad code.
128 lines
3.5 KiB
C
128 lines
3.5 KiB
C
/* Copyright 2021 yfuku
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_FN1,
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_FN2,
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_FN3
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT(
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KC_NO, KC_NO, KC_NO, KC_NO, // for encoders
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KC_NO, KC_NO, KC_NO, KC_NO, // for ext keys
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MO(1), KC_BSPC, KC_SPC, KC_ENT,
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KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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[_FN1] = LAYOUT(
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KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO,
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KC_1, KC_2, KC_3, KC_4,
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KC_5, KC_6, KC_7, KC_8
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),
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[_FN2] = LAYOUT(
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KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO,
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KC_1, KC_2, KC_3, KC_4,
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KC_5, KC_6, KC_7, KC_8
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),
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[_FN3] = LAYOUT(
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KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO,
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KC_1, KC_2, KC_3, KC_4,
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KC_5, KC_6, KC_7, KC_8
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)
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};
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keyevent_t encoder1_ccw = {
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.key = (keypos_t){.row = 0, .col = 12},
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder1_cw = {
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.key = (keypos_t){.row = 0, .col = 13},
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder2_ccw = {
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.key = (keypos_t){.row = 0, .col = 14},
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.pressed = false,
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.type = KEY_EVENT
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};
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keyevent_t encoder2_cw = {
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.key = (keypos_t){.row = 0, .col = 15},
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.pressed = false,
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.type = KEY_EVENT
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};
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void matrix_scan_user(void) {
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if (encoder1_ccw.pressed) {
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encoder1_ccw.pressed = false;
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encoder1_ccw.time = timer_read();
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action_exec(encoder1_ccw);
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}
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if (encoder1_cw.pressed) {
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encoder1_cw.pressed = false;
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encoder1_cw.time = timer_read();
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action_exec(encoder1_cw);
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}
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if (encoder2_ccw.pressed) {
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encoder2_ccw.pressed = false;
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encoder2_ccw.time = timer_read();
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action_exec(encoder2_ccw);
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}
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if (encoder2_cw.pressed) {
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encoder2_cw.pressed = false;
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encoder2_cw.time = timer_read();
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action_exec(encoder2_cw);
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}
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) { /* First encoder */
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if (clockwise) {
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encoder1_cw.pressed = true;
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encoder1_cw.time = timer_read();
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action_exec(encoder1_cw);
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} else {
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encoder1_ccw.pressed = true;
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encoder1_ccw.time = timer_read();
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action_exec(encoder1_ccw);
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}
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} else if (index == 1) {
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if (clockwise) {
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encoder2_cw.pressed = true;
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encoder2_cw.time = timer_read();
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action_exec(encoder2_cw);
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} else {
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encoder2_ccw.pressed = true;
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encoder2_ccw.time = timer_read();
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action_exec(encoder2_ccw);
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}
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}
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return true;
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}
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