qmk-firmware/keyboards/geekboards/macropad_v2/config.h
Joel Challis 83a32b2574
Remove 1k USB_POLLING_INTERVAL_MS config from keyboards and default-ish keymaps (#16448)
* Remove 1k USB_POLLING_INTERVAL_MS config from keyboard level

* Remove 1k USB_POLLING_INTERVAL_MS config from default|via keymaps
2022-02-26 03:20:57 +00:00

112 lines
4.2 KiB
C

/* Copyright 2020 Geekboards ltd. (geekboards.ru / geekboards.de)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x0483
#define PRODUCT_ID 0xA372
#define DEVICE_VER 0x0002
#define MANUFACTURER GeekBoards
#define PRODUCT Macropad v2
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 4
#define DIRECT_PINS {{B13, B15, B3, B5}, {B12, B14, A13, B7}}
#define UNUSED_PINS
#define RGBLED_NUM 42
#define DRIVER_LED_TOTAL 42
#define RGB_DI_PIN A7
// PWM RGB Underglow Defines
#define WS2812_PWM_DRIVER PWMD3
#define WS2812_PWM_CHANNEL 2
#define WS2812_PWM_PAL_MODE 1
#define WS2812_DMA_STREAM STM32_DMA1_STREAM3
#define WS2812_DMA_CHANNEL 3
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
// # define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
// # define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
// # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// # define ENABLE_RGB_MATRIX_RAINDROPS
// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
// # define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_UP_DOWN
# define RGB_MATRIX_STARTUP_SAT 255
# define RGB_MATRIX_STARTUP_VAL 192
# define RGB_MATRIX_STARTUP_SPD 30
#endif //RGB_MATRIX_ENABLE
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define WAIT_FOR_USB
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0
#define TAP_CODE_DELAY 10