* Update MODERN_DOLCH_RED color * Remove unused RAL_LAL tap dance * Disable Space Cadet on all boards * Rework SEND_STRING_CLEAN into CLEAN_MODS, fix DST_P_R/DST_N_A * Disable unnecessary underglow animations * Rearrange feature flags in rules.mk files * Change custom colors from structs to defines * Add some explicit initializers * Add MODERN_DOLCH_CYAN color * Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros * Add led_set_keymap() template function * Change underglow color based on Caps/Fn state * Preserve val when changing underglow colors * Only trigger Fn light for Fn layer * Refactor fn_light() and caps_light() slightly * Add comments to fn_light() and caps_light()
		
			
				
	
	
		
			14 lines
		
	
	
		
			334 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			334 B
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
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| 
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| #include "quantum.h"
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| 
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| #define GODSPEED_BLUE     198, 68,  255
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| #define GODSPEED_YELLOW   27,  153, 255
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| #define MODERN_DOLCH_CYAN 110, 255, 108
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| #define MODERN_DOLCH_RED  251, 255, 108
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| 
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| extern const HSV godspeed_blue;
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| extern const HSV godspeed_yellow;
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| extern const HSV modern_dolch_cyan;
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| extern const HSV modern_dolch_red;
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