qmk-firmware/keyboards/ps2avrGB
Jack Humbert 800ec55dfc Make arguments redo, subproject elimination (#1784)
* redo make args to use colons, better folder structuring system [skip ci]

* don't put spaces after statements - hard lessons in makefile development

* fix-up some other rules.mk

* give travis a chance

* reset KEYMAPS variable

* start converting keyboards to new system

* try making all with travis

* redo make args to use colons, better folder structuring system [skip ci]

* don't put spaces after statements - hard lessons in makefile development

* fix-up some other rules.mk

* give travis a chance

* reset KEYMAPS variable

* start converting keyboards to new system

* try making all with travis

* start to update readmes and keyboards

* look in keyboard directories for board.mk

* update visualizer rules

* fix up some other keyboards/keymaps

* fix arm board ld includes

* fix board rules

* fix up remaining keyboards

* reset layout variable

* reset keyboard_layouts

* fix remainging keymaps/boards

* update readmes, docs

* add note to makefile error

* update readmes

* remove planck keymap warnings

* update references and docs

* test out tarvis build stages

* don't use stages for now

* don't use stages for now
2017-10-14 11:32:19 -10:00
..
keymaps/default Fixed indentation and now using quantum keycodes for rgblight 2017-07-04 11:12:42 -04:00
config.h rgblight support for ps2avrGB 2017-06-11 12:30:48 -04:00
i2c.c rgblight support for ps2avrGB 2017-06-11 12:30:48 -04:00
i2c.h rgblight support for ps2avrGB 2017-06-11 12:30:48 -04:00
matrix.c rgblight support for ps2avrGB 2017-06-11 12:30:48 -04:00
program Extended the programming script for the ps2avrGB keyboard series: 2017-10-13 05:37:19 -10:00
ps2avrGB.c Always send 3 * RGBLED_NUM bytes through I2C on ps2avrGB 2017-06-11 12:30:48 -04:00
ps2avrGB.h Fixed indentation and now using quantum keycodes for rgblight 2017-07-04 11:12:42 -04:00
README.md Make arguments redo, subproject elimination (#1784) 2017-10-14 11:32:19 -10:00
rules.mk Added a build flag for using a custom rgblight driver 2017-06-11 12:30:48 -04:00
usbconfig.h Got ps2avrGB to work with the V-USB protocol 2017-01-21 12:55:19 -05:00

ps2avrGB keyboard firmware

This is a port of the QMK firmware for boards that are based on the ps2avrGB firmware, like the ps2avrGB keyboard or the ones sold by Winkeyless.

Note that this is a complete replacement for the firmware, so you won't be using Bootmapper Client to change any keyboard settings, since not all the USB report options are supported.

Supported Boards

Only the B.mini X2 has been tested so far (since it's the only one I own). But other boards that use the ps2avrGB firmware should work as well.

Installing

First, install the requirements. These commands are for OSX, but all you need is the AVR toolchain and bootloadHID for flashing:

$ brew cask install crosspack-avr
$ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb

In order to use the ./program script, which can reboot the board into the bootloader, you'll need Python 2 with PyUSB installed:

$ pip install pyusb

Then, with the keyboard plugged in, simply run this command from the qmk_firmware directory:

$ make ps2avrGB:program

If you prefer, you can just build it and flash the firmware directly with bootloadHID if you boot the board while holding down L_Ctrl to keep it in the bootloader:

$ make ps2avrGB
$ bootloadHID -r ps2avrGB_default.hex

Troubleshooting

From my experience, it's really hard to brick these boards. But these tricks have been useful when it got stuck in a weird scenario.

  1. Try plugging the board in while pressing L_Ctrl. This will force it to boot only the bootloader without loading the firmware. Once this is done, just reflash the board with the original firmware.
  2. Sometimes USB hubs can act weird, so try connecting the board directly to your computer or plugging/unplugging the USB hub.