* Add FnLk to Melody96 bottom row * Update conditional in userspace makefile Thanks @drashna * Add F keys to Melody96 Fn layer * Add FN_ESC alias to userspace * Update KBD6X keymap * Fix RGB_MATRIX_ENABLE constant name in #if * Remove trailing \ from LAYOUT macro calls * Set RGB mode on EEPROM reset in KBD6X * Swap right and middle mouse buttons in KBD6X * Rearrange RGB controls in KBD6X * Update keycode aliases, replace CLEAR with DEL_NXT in KBD6X Add Clear to KBD6X as RCtrl+` * Convert code to 4 space indents * Tweak RCTRL layer functionality * Replace NUMPAD custom keycode with layer state logic * Update RGB_MATRIX_ENABLE check Co-Authored-By: vomindoraan <vomindoraan@gmail.com>
		
			
				
	
	
		
			26 lines
		
	
	
		
			390 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			390 B
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
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| 
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| #include "quantum.h"
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| 
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| #define DST_A_R TD(TD_DST_A_R)
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| 
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| #define RAL_LAL TD(TD_RAL_LAL)
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| #define RAL_RGU TD(TD_RAL_RGU)
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| #define RCT_RSF TD(TD_RCT_RSF)
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| 
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| #define LSFT_FN TD(TD_LSFT_FN)
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| #define RCTL_FN TD(TD_RCTL_FN)
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| #define FN_RCTL TD(TD_FN_RCTL)
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| 
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| enum tap_dance {
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|     TD_DST_A_R,
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| 
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|     TD_RAL_LAL,
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|     TD_RAL_RGU,
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|     TD_RCT_RSF,
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| 
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|     TD_LSFT_FN,
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|     TD_RCTL_FN,
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|     TD_FN_RCTL,
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| };
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